Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 17220151137493958952 28 nmkrr the Conjurer (level 3, 1/26 HPs) Began as a Draconian Conjurer on Sept 11, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:00 (2085 turns). nmkrr the Conjurer (Draconian Conjurer) Turns: 2085, Time: 00:02:01 Health: 1/26 AC: 5 Str: 9 XL: 3 Next: 0% Magic: 0/6 EV: 1 Int: 20 God: Gold: 97 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) b - +2 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: constricted A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +2 short sword of draining (weapon) Magical Staves a - a staff of fire Scrolls c - 3 scrolls of amnesia {unknown} e - a scroll of blinking {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic d - 3 potions of heal wounds {unknown} f - a potion of attraction {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 2% N/A 43% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder! Grinder is moderately wounded. Grinder hits you. The searing ray hits Grinder. Grinder is moderately wounded. The ball python bites you but does no damage. The ball python closely misses you. Grinder closely misses you. The searing ray hits Grinder! Grinder is heavily wounded. You finish channelling your searing ray. The ball python misses you. The ball python grabs you. The ball python constricts you. A hobgoblin comes into view. Grinder hits you. You writhe in agony! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 100% to hit) The magic dart hits Grinder. Grinder is severely wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) (# ##. #.. # #.. #.###.#### #.....>..#%# #..........# #..S@...# #....5....... #........#### #........# #.....>..# ...###.#### ###. #g# # #.# You could see Grinder, a hobgoblin and a ball python. Vanquished Creatures A dart slug (D:1) 4 endoplasms 2 giant cockroaches A hobgoblin (D:2) 2 quokkas A ball python (D:1) 4 bats 2 frilled lizards (D:1) 4 goblins A kobold (D:1) 7 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nmkrr the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 448 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 491 | D:1 | Learned a level 2 spell: Searing Ray 1143 | D:2 | Identified the +1 helmet of Ignis's Regard {Light, Str+5 | Dex-2} 1918 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2079 | D:3 | Noticed Grinder 2084 | D:3 | HP: 1/26 [Grinder (4)] 2085 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_cross, hangedman_feature_mirror D:2: layout_loops_corners D:3: layout_loops_ring, overflow_temple_1_default, grunt_temple_overflow_open, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_grinder Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Dodging | 2 | 2.5 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Tailslap || 1 Cast: Magic Dart || 51 Searing Ray || 1 Armour: None || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2084 | 2033 | 51 | 0 | 1873 | 3 | 694.7 | Dungeon | 2084 | 2033 | 51 | 0 | 1873 | 3 | 694.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1054 daAuts D:2: 1024 daAuts D:3: 5 daAuts