Dungeon Crawl Stone Soup version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 15830743318788778947 0 nnvmm the Charlatan (level 1, 17/17 HPs) Began as a Demigod Wanderer on Sept 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (0 turns). nnvmm the Charlatan (Demigod Wanderer) Turns: 0, Time: 00:00:24 Health: 17/17 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . (100%) a - +2 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Missiles b - 9 boomerangs (quivered) Armour c - a +0 leather armour (worn) Scrolls t - a scroll of teleportation Skills: + Level 1.7 Fighting + Level 1.7 Maces & Flails - Level 1.0 Throwing + Level 1.0 Spellcasting + Level 1.7 Earth Magic + Level 1.7 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 12% 2d6 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, nnvmm the Demigod Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, 9 boomerangs, a +0 leather armour, a scroll of teleportation; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. Okay, then. Casting: Sandblast (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....~...~...# #...~~.~.~..# #.≈~≈.≈.≈≈..# #.~≈..~.≈≈~.# #.~≈≈≈≈≈.≈~.# #..≈≈≈≈~≈~~.# ##.≈~≈≈~....# #~..~≈≈@~~.~# #~..~.≈≈~..≈# #≈≈.≈~~≈~.~≈# #≈≈..≈≈≈..≈≈# #≈≈...~...≈≈# #≈≈~.....~≈≈# #≈≈~~...~≈≈≈# #≈≈≈≈...≈≈≈≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nnvmm the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nnvmm set off with the following items: a +2 mace, 9 | boomerangs, a +0 leather armour, a scroll of teleportation; | and the following spell memorised: Sandblast; and the | following spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, st_stairs_3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+