nock Level 1 of the Dungeon (1, 14, D:1) a +0 plate armour (2, 15, D:1) a quokka corpse (skeletalised by now) (3, 17, D:1) a +0 plate armour (4, 0, D:1) a +0 whip 5 stones (5, 17, D:1) a parchment of Borgnjor's Revivification (8, 3, D:1) a ball python corpse (skeletalised by now) (13, -7, D:1) a rat corpse (skeletalised by now) (13, 4, D:1) a potion of might (22, 33, D:1) a rat corpse (skeletalised by now) (28, 6, D:1) a +0 trident (31, 31, D:1) a rat skeleton (33, 8, D:1) a +0 mace (34, 29, D:1) a bat corpse (skeletalised by now) (35, 6, D:1) a bat corpse (skeletalised by now) (35, 53, D:1) a ball python corpse (skeletalised by now) (37, 29, D:1) a jackal corpse (skeletalised by now) (38, 34, D:1) a +0 robe (40, 50, D:1) a ball python corpse (skeletalised by now) (46, 7, D:1) a ball python corpse (skeletalised by now) (47, 5, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -16, D:2) a +0 club a goblin skeleton (10, -20, D:2) a +0 club a kobold skeleton (13, 15, D:2) a parchment of Apportation (18, -13, D:2) a +0 dagger a kobold skeleton (20, 14, D:2) a hobgoblin corpse (skeletalised by now) (21, 2, D:2) 4 boomerangs (24, 18, D:2) a +0 ring mail (25, 16, D:2) a +0 robe (31, 0, D:2) the +1 hand axe of Bread {sunder, rElec rF+ Int+3 Dex-5} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (32, 0, D:2) a +0 leather armour (33, 25, D:2) a hobgoblin corpse (skeletalised by now) (39, 0, D:2) a +0 short sword a stone a +0 dagger a goblin skeleton (42, -10, D:2) 2 potions of curing Level 3 of the Dungeon (6, -6, D:3) an adder corpse (7, -8, D:3) 7 poisoned darts (still there?) a +0 short sword (still there?) a kobold corpse (still there?)