nock Level 1 of the Dungeon [Shop] Neumi's General Store 4 silver javelins (504 gold) a phial of floods (560 gold) the amulet of Kerrus {Acrobat rElec Dex+4} (733 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). a parchment of Forge Blazeheart Golem (182 gold) a +0 ring mail (56 gold) an amulet of chemistry (unknown) (420 gold) a +0 hand axe (42 gold) a throwing net (42 gold) a +4 shortbow of draining (383 gold) (0, 0, D:1) a +0 leather armour (5, 4, D:1) a bat skeleton (17, -6, D:1) a jackal corpse (skeletalised by now) (18, -42, D:1) a potion of enlightenment (19, -43, D:1) a +0 scale mail (20, -8, D:1) a jackal corpse (skeletalised by now) (20, -5, D:1) a bat corpse (skeletalised by now) (23, -38, D:1) a staff of cold (25, -51, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, -43, D:1) 4 boomerangs (40, -46, D:1) a potion of heal wounds (47, -38, D:1) 2 potions of moonshine (50, -31, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 0, D:2) a potion of heal wounds (3, 12, D:2) a +0 leather armour (6, 2, D:2) a +0 hand axe (8, 9, D:2) a +0 dagger a kobold skeleton (8, 13, D:2) a +0 club (9, 12, D:2) a jackal skeleton (11, -12, D:2) a +0 mace (13, 10, D:2) a rat corpse (skeletalised by now) (16, -11, D:2) a potion of heal wounds (22, 17, D:2) a bat skeleton (24, -4, D:2) a +0 short sword (34, -5, D:2) a potion of ambrosia (41, -2, D:2) a +0 dagger a goblin skeleton (42, -2, D:2) a frilled lizard skeleton (43, -15, D:2) a +0 dagger (45, -5, D:2) a +0 dagger (60, -22, D:2) an orb of pyromania Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 dagger (17, -28, D:3) a +0 flail (17, 5, D:3) a quokka skeleton (17, 20, D:3) a +0 short sword (22, 13, D:3) a +0 hand axe a +0 leather armour (35, -31, D:3) a ball python corpse (skeletalised by now) (35, -1, D:3) a +0 whip an orc corpse (38, -6, D:3) a frilled lizard corpse (40, -5, D:3) a +0 short sword (41, -5, D:3) a +0 hand axe an adder corpse (54, -33, D:3) a +0 dagger a goblin corpse (skeletalised by now) (61, 8, D:3) 2 poisoned darts (61, 15, D:3) a +0 leather armour (62, -12, D:3) a bat corpse (skeletalised by now) (62, 13, D:3) a +0 dagger of chaos (63, 15, D:3) a potion of curing