nock Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 1, D:1) a +0 robe (3, -23, D:1) 2 potions of curing (4, -16, D:1) a +0 hand axe (7, -1, D:1) a +0 dagger a kobold skeleton (9, -28, D:1) a potion of curing (9, 4, D:1) a rat corpse (skeletalised by now) (19, -33, D:1) a potion of haste (27, -6, D:1) a +0 club a goblin skeleton (27, 9, D:1) a +0 whip a kobold corpse (skeletalised by now) (29, -5, D:1) a hobgoblin skeleton (33, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -10, D:1) a jackal corpse (skeletalised by now) (33, -8, D:1) a jackal skeleton (41, 6, D:1) a potion of curing (42, 3, D:1) a staff of air (44, -9, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) 3 boomerangs (5, 3, D:2) an adder skeleton (6, 4, D:2) a +0 spear (9, 26, D:2) a vision talisman (13, 26, D:2) a +0 leather armour (15, 24, D:2) a potion of curing (16, 28, D:2) a ball python corpse (19, 7, D:2) a ring of wizardry (20, 1, D:2) a +0 ring mail