nock Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (7, 2, D:1) a potion of attraction (10, 10, D:1) a bat skeleton (12, 13, D:1) 2 potions of mutation (12, 22, D:1) a +0 club (16, 15, D:1) a +0 dagger a goblin skeleton (17, 10, D:1) a hobgoblin skeleton (21, 13, D:1) a potion of curing (22, 12, D:1) an inkwell talisman (24, 30, D:1) a +0 club a stone a kobold skeleton (31, 22, D:1) a +0 leather armour (37, 16, D:1) a +0 mace (42, 14, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (42, 33, D:1) a bat corpse (skeletalised by now) (47, 40, D:1) a jackal corpse (skeletalised by now) (49, 26, D:1) a ball python skeleton (49, 38, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -7, D:2) a ball python skeleton (6, 11, D:2) a +0 club 2 stones (6, 14, D:2) a quokka corpse (skeletalised by now) (7, -5, D:2) a +0 robe (15, 9, D:2) a potion of moonshine (19, -11, D:2) a hobgoblin corpse (skeletalised by now) (20, -7, D:2) a bat corpse (skeletalised by now) (21, -6, D:2) a frilled lizard corpse (skeletalised by now) (22, -15, D:2) a potion of brilliance (24, 10, D:2) a bat corpse (28, -3, D:2) a +0 dagger (29, 7, D:2) a +0 dagger (29, 19, D:2) a +0 sling (34, 5, D:2) a ribbon worm corpse (35, 15, D:2) a +0 dagger (38, -1, D:2) a +0 short sword (41, 0, D:2) a +0 buckler (48, -13, D:2) a +0 whip