nock Level 1 of the Dungeon [Shop] Deocoll's Antique Weapon Boutique the +10 sling of Qovoxeniq {flame, rElec rC- Str-3 SInv} (1497 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 morningstar (156 gold) a +0 spear (78 gold) a +0 short sword (78 gold) a +0 dagger of flaming (145 gold) the +7 halberd of Wisakaq {flame, Will+ Str+3 SInv} (1697 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +11 morningstar "Nuycze" {venom, Str+6} (2126 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 whip (65 gold) (0, 0, D:1) a +0 sling (1, 9, D:1) a potion of lignification (7, 46, D:1) a +0 whip (8, 5, D:1) a +0 sling (8, 20, D:1) a +0 leather armour (9, 36, D:1) a +0 leather armour (10, 11, D:1) a +0 club (11, 40, D:1) a hobgoblin skeleton (13, 42, D:1) a +0 club (14, 7, D:1) a +0 whip (14, 13, D:1) a ball python corpse (skeletalised by now) (14, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 2, D:1) a potion of attraction (23, 5, D:1) a potion of curing (24, 41, D:1) a hobgoblin skeleton (28, 27, D:1) a frilled lizard skeleton (29, 15, D:1) a +0 sling (29, 32, D:1) a potion of magic (31, 26, D:1) an inkwell talisman (33, -3, D:1) a +0 quarterstaff (34, 20, D:1) 2 poisoned darts (40, 21, D:1) a +0 spear (42, 50, D:1) a frilled lizard corpse (skeletalised by now) (45, 36, D:1) a quill talisman (48, 36, D:1) a +0 hand axe (60, 7, D:1) a potion of berserk rage (60, 15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, -9, D:2) a +0 dagger (1, 22, D:2) a hobgoblin skeleton (12, -3, D:2) a +0 chain mail (13, 0, D:2) a staff of alchemy (25, -5, D:2) a hobgoblin skeleton (27, -10, D:2) a quokka skeleton (32, -2, D:2) a +0 dagger (34, -8, D:2) a ball python skeleton (34, -6, D:2) an orb of mayhem (34, -4, D:2) a potion of haste (41, -4, D:2) a vision talisman (43, -3, D:2) a hobgoblin skeleton (58, 0, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (5, -14, D:3) a quill talisman (6, 12, D:3) a +0 short sword a kobold corpse (6, 33, D:3) a +0 club (7, 10, D:3) a potion of curing (10, 15, D:3) a rat skeleton (11, 16, D:3) a +0 flail a +0 leather armour a ball python skeleton an orc skeleton (11, 17, D:3) a potion of might (12, 17, D:3) a bat skeleton (12, 21, D:3) an amulet of magic regeneration (17, 18, D:3) 3 flux baubles (18, 3, D:3) a +0 hand axe (18, 7, D:3) a +0 dagger of speed a goblin skeleton (19, 8, D:3) a +0 dagger an orc skeleton (32, 10, D:3) a hobgoblin skeleton (38, 3, D:3) a +0 dagger (44, -8, D:3) a +0 leather armour (45, 20, D:3) a ball python corpse (skeletalised by now) (47, 27, D:3) a frilled lizard corpse (skeletalised by now) (47, 34, D:3) a ball python corpse (skeletalised by now) (49, -3, D:3) a +0 club an orc corpse (skeletalised by now) (60, 19, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon