nock Level 1 of the Dungeon (1, 7, D:1) a +0 scale mail (3, -9, D:1) a hobgoblin skeleton (6, 19, D:1) a rat corpse (skeletalised by now) (7, 20, D:1) a rimehorn talisman (10, 20, D:1) a potion of ambrosia (11, -13, D:1) 2 poisoned darts (16, -2, D:1) a potion of brilliance (19, -8, D:1) a ball python skeleton (19, 18, D:1) a hobgoblin corpse (skeletalised by now) (21, 12, D:1) a quokka skeleton (23, -23, D:1) a potion of curing (24, 3, D:1) a bat skeleton (24, 20, D:1) a medusa talisman (26, 18, D:1) a +0 dagger (28, 2, D:1) an inkwell talisman (28, 8, D:1) a frilled lizard corpse (28, 21, D:1) a potion of curing (34, -12, D:1) a +0 dagger (46, 14, D:1) a potion of attraction (47, 21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (14, -7, D:2) a +0 club (20, -1, D:2) a potion of invisibility (21, -11, D:2) a ball python corpse (33, 12, D:2) a +0 robe a +0 club the human corpse of Jessica (34, -12, D:2) a +0 club a goblin corpse (35, -5, D:2) an adder corpse (36, -1, D:2) a potion of curing (36, 2, D:2) a parchment of Alistair's Walking Alembic (37, 15, D:2) a potion of brilliance (37, 20, D:2) a +2 dagger of speed (38, -15, D:2) a +0 dagger (39, -9, D:2) a +0 club a +0 sling (43, 11, D:2) a +0 broad axe (43, 38, D:2) a +0 robe (44, 36, D:2) a +0 helmet