Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 15475781654853447998 58 nock the Shooter (level 3, -5/27 HPs) Began as a Mummy Hunter on Nov 3, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (677 turns). nock the Shooter (Mummy Hunter) Turns: 677, Time: 00:01:04 Health: -5/27 AC: 3 Str: 14 XL: 3 Next: 75% Magic: 3/3 EV: 11 Int: 8 God: Gold: 47 SH: 0 Dex: 17 Spells: 2/2 levels left rFire x . . (150%) a - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg + + + (0%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - an amulet of regeneration (worn) Scrolls s - 2 scrolls of butterflies c - a scroll of amnesia {unknown} d - a scroll of acquirement {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} j - a scroll of enchant armour {unknown} k - a scroll of brand weapon {unknown} Skills: - Level 2.0 Fighting + Level 4.5 Ranged Weapons - Level 1.5 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11296 Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History No target in view! No target in view! You encounter a frilled lizard. You see here a +0 short sword. You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Found 8 gold pieces, a scroll labelled QES XITUEWKODA and an amethyst potion. Sigmund shouts! Sigmund barely misses you. You see here a +0 short sword. You shoot an arrow. The arrow hits Sigmund. Sigmund is lightly wounded. You shoot an arrow. The arrow barely misses Sigmund. Sigmund hits you from afar with a +0 scythe. You shoot an arrow. The arrow closely misses Sigmund. Sigmund barely misses you. You shoot an arrow. The arrow closely misses Sigmund. Sigmund barely misses you. You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. Sigmund completely misses you. You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. You shoot an arrow. The arrow hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! You shoot an arrow. The arrow closely misses Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! You shoot an arrow. Something hits you. You shoot an arrow. A magic dart appears from out of thin air! The magic dart hits you. You shoot an arrow. The invisible Sigmund hits you! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The invisible Sigmund hits you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The invisible Sigmund hits you! You die... #####.#.### #...>...# ########.......# !.....?#.......# .......#.......# .....$.#######.# ....... #.# ......•#######.# ........).@....# ...........##### #####...".@# #......# #......# #......# #......# ###.#### #. You were aware of invisible Sigmund (@). Vanquished Creatures 3 adders (D:2) 3 dart slugs (D:1) 2 endoplasms A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats 2 frilled lizards A goblin (D:1) 7 jackals (D:1) 4 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nock the Mummy Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 19 | D:1 | Found Iropoil's General Store. 150 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 278 | D:1 | Reached skill level 4 in Ranged Weapons 570 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 661 | D:2 | Encountered Sigmund 676 | D:2 | HP: 1/27 [the invisible Sigmund/+0 scythe (3)] 677 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_basic, serial_shops, shop D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Ranged Weapons | 3 4 | 4.5 Dodging | 1 | 1.5 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Shortbow || 108 Armour: Leather armour || 36 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 701 | 657 | 44 | 46 | 421 | 2 | 350.5 | Dungeon | 701 | 657 | 44 | 46 | 421 | 2 | 350.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 578 daAuts D:2: 123 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+