nock Level 1 of the Dungeon (10, 26, D:1) a ball python skeleton (10, 40, D:1) a quokka corpse (skeletalised by now) (12, 6, D:1) a potion of lignification (13, 8, D:1) a rat corpse (skeletalised by now) (18, 49, D:1) a +0 dagger (19, 21, D:1) a rat skeleton (20, 35, D:1) a +0 mace (25, 21, D:1) a +0 robe (29, 12, D:1) a +0 sling (29, 30, D:1) a hobgoblin skeleton (29, 40, D:1) a +0 dagger (30, 35, D:1) a +0 club a goblin skeleton (30, 38, D:1) a quokka skeleton (36, 58, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (38, 42, D:1) a +0 club (39, 27, D:1) a potion of heal wounds (49, 40, D:1) 6 stones (50, 18, D:1) a potion of enlightenment (51, 16, D:1) a frilled lizard corpse (skeletalised by now) (52, 6, D:1) a potion of brilliance (52, 24, D:1) a hobgoblin skeleton (60, 36, D:1) a +0 ring mail (61, 32, D:1) a rat skeleton (64, 31, D:1) a rat skeleton (66, 6, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) 2 potions of heal wounds (8, 14, D:2) a +0 spear a gnoll corpse a rat corpse (13, 12, D:2) a +0 club a gnoll corpse (16, 12, D:2) a +0 club