nodap Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 19, D:1) a +0 whip (1, 13, D:1) a +0 club (2, 6, D:1) a +0 short sword (4, 17, D:1) a +0 dagger (6, -1, D:1) a hobgoblin corpse (skeletalised by now) (6, 0, D:1) a rat corpse (skeletalised by now) (17, -17, D:1) a bat corpse (skeletalised by now) (22, -17, D:1) a bat corpse (skeletalised by now) (26, -18, D:1) a +0 ring mail (33, -7, D:1) a hobgoblin corpse (skeletalised by now) (36, 1, D:1) a +0 sling (36, 18, D:1) a +0 club a goblin skeleton (37, -19, D:1) a +0 hand axe (39, 4, D:1) a +0 club a kobold skeleton (40, -7, D:1) a +0 leather armour (40, 1, D:1) a +0 club (43, 19, D:1) a hobgoblin skeleton (47, -21, D:1) a +1 antimagic hand axe (53, -7, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (0, 2, D:2) a +0 robe (8, -5, D:2) a +0 pair of gloves (11, 8, D:2) the +6 dagger "Obbenyd" {freeze, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (12, 12, D:2) a quokka skeleton an adder skeleton (19, 2, D:2) a +0 robe (19, 3, D:2) a +0 hand axe (19, 42, D:2) a +0 whip (25, -3, D:2) a +1 dagger of electrocution (43, 8, D:2) a ball python skeleton (57, 8, D:2) a ball python corpse (skeletalised by now) (60, 18, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (6, 6, D:3) a +0 trident (16, -29, D:3) a +0 robe (19, -18, D:3) a bat skeleton (23, -7, D:3) a ball python skeleton (23, -3, D:3) a +0 dagger of protection (35, -21, D:3) a +0 dagger a kobold skeleton (37, -34, D:3) a ball python skeleton (38, -35, D:3) 2 stones a +0 short sword (46, 1, D:3) a +0 dagger a goblin skeleton (47, -25, D:3) a +0 leather armour (47, -23, D:3) a quokka corpse (skeletalised by now) (47, -21, D:3) a hobgoblin corpse (skeletalised by now) (51, -38, D:3) a +0 club (51, -36, D:3) a bat corpse (skeletalised by now) (55, -14, D:3) a quokka corpse (skeletalised by now) (57, -30, D:3) a +0 short sword (57, -25, D:3) a +0 trident of venom Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (9, -9, D:4) a +0 leather armour (11, -15, D:4) a +0 club (12, -16, D:4) a +0 hand axe (12, -15, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -17, D:4) a +0 heavy mace (30, 0, D:4) a jackal skeleton (31, 0, D:4) a jackal skeleton (33, -16, D:4) a +0 chain mail (41, -25, D:4) a +0 club a goblin skeleton (43, 14, D:4) a +0 flail (44, -30, D:4) a ball python corpse (skeletalised by now) (44, 13, D:4) a +0 flail an orc corpse (skeletalised by now) (44, 14, D:4) a +0 whip (51, -3, D:4) a ring of flight (53, 3, D:4) a +0 club a kobold skeleton (55, -11, D:4) a +0 mace an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (3, 2, D:5) a howler monkey corpse (skeletalised by now) (4, 2, D:5) a black bear corpse (skeletalised by now) (6, 0, D:5) a +0 club an orc skeleton (7, -11, D:5) an orb of glass (11, -4, D:5) the +2 whip "Cishro" {antimagic, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (21, -2, D:5) a +0 whip (28, -5, D:5) a +0 club a +0 leather armour (28, -4, D:5) a +0 dagger a +0 scale mail (30, -6, D:5) a +0 flail a +0 scale mail (30, -4, D:5) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (36, -7, D:5) a +0 dagger (45, 2, D:5) a hound skeleton (50, 11, D:5) a +0 scale mail Level 6 of the Dungeon (0, 2, D:6) an adder corpse (skeletalised by now) (20, -3, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (30, -21, D:6) a +0 dagger an orc corpse