nonn Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 0, D:1) a +0 dagger (9, 30, D:1) a +0 robe (12, 29, D:1) a +0 whip (13, 14, D:1) a bat skeleton (14, 11, D:1) a quokka skeleton (14, 29, D:1) a +0 robe (17, 30, D:1) a +0 short sword 3 stones a hobgoblin skeleton a kobold skeleton (20, 8, D:1) a ball python skeleton (22, 14, D:1) a parchment of Summon Mana Viper (22, 23, D:1) a ball python skeleton (26, -1, D:1) a +0 leather armour (29, 18, D:1) 3 boomerangs (34, 4, D:1) a ball python corpse (skeletalised by now) (36, 20, D:1) a +0 spear (48, -12, D:1) a +0 ring mail Level 2 of the Dungeon (9, -16, D:2) a parchment of Static Discharge (17, -19, D:2) an adder skeleton (26, -5, D:2) the +12 flail "Ymih" {pain, rC+ rN+ Int+3 SInv} rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (30, -26, D:2) a +0 dagger (33, -3, D:2) a rat corpse (skeletalised by now) (36, -30, D:2) a hobgoblin skeleton (40, 3, D:2) a frilled lizard corpse (skeletalised by now) (44, -29, D:2) 5 poisoned darts Level 3 of the Dungeon [Shop] Siuh's Assorted Antiques a tin of tremorstones (2/2) (800 gold) a potion of ambrosia (160 gold) a scroll of teleportation (60 gold) a +0 ring mail (80 gold) a +0 flail (70 gold) a lightning rod (4/4) (800 gold) a potion of moonshine (20 gold) +2 acid dragon scales (1040 gold) (0, 0, D:3) a +0 club (7, -33, D:3) a rat corpse (skeletalised by now) (7, -24, D:3) a bat corpse (skeletalised by now) (7, -22, D:3) a quokka corpse (skeletalised by now) (8, -32, D:3) a hobgoblin corpse (skeletalised by now) (13, -1, D:3) a +0 antimagic dagger a kobold skeleton (15, -10, D:3) a rat skeleton (22, -40, D:3) a bat corpse (skeletalised by now) (27, -5, D:3) a +0 whip (31, -8, D:3) a +0 ring mail (37, -8, D:3) a +0 ring mail (43, -34, D:3) 5 poisoned darts (55, -34, D:3) the +5 dagger of the Shimmering Gods {reap, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further.