nonreductive Level 1 of the Dungeon (2, -17, D:1) a frilled lizard corpse (skeletalised by now) (4, 16, D:1) a +0 leather armour (6, 9, D:1) a +0 trident (8, 24, D:1) a hobgoblin skeleton (14, -15, D:1) a +0 club (14, 5, D:1) a +0 dagger a kobold skeleton (15, -15, D:1) a rat skeleton (16, -13, D:1) a hobgoblin skeleton (17, -5, D:1) 8 stones (22, 24, D:1) 4 stones (32, 20, D:1) a hobgoblin corpse (skeletalised by now) (36, -25, D:1) a quokka corpse (skeletalised by now) (40, 14, D:1) a bat corpse (skeletalised by now) (41, -23, D:1) a hobgoblin corpse (skeletalised by now) (42, 16, D:1) a +0 hand axe (45, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 2, D:2) a +0 long sword (19, 18, D:2) a bat corpse (skeletalised by now) (21, 7, D:2) a +0 club a +4 ring of protection a kobold corpse (21, 8, D:2) a +0 dagger a kobold corpse (21, 18, D:2) a +0 club (22, 6, D:2) a +0 club a gnoll corpse (22, 10, D:2) a potion of curing (23, 8, D:2) a +0 whip (23, 12, D:2) 2 boomerangs (24, 26, D:2) a scroll of revelation (26, 16, D:2) a flux talisman Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (1, 3, D:3) a jackal corpse (skeletalised by now) (7, -3, D:3) a +0 whip (9, -16, D:3) a +0 dagger a +2 leather armour of fire resistance (9, -12, D:3) a +0 war axe (18, 13, D:3) a +0 whip (20, 31, D:3) a +2 halberd of pain (25, 7, D:3) 4 poisoned darts (28, -6, D:3) a +0 hand axe (28, -5, D:3) a quokka skeleton (28, -4, D:3) a +0 hand axe an orc skeleton (28, -3, D:3) a +0 dagger a +0 robe an orc skeleton (28, -2, D:3) a +0 club (28, 4, D:3) a +0 leather armour (28, 14, D:3) a +0 morningstar (28, 29, D:3) a scroll of identify (30, 31, D:3) 6 stones 3 boomerangs (31, 7, D:3) a stone (35, -17, D:3) a +0 leather armour (54, -9, D:3) an adder corpse (skeletalised by now) (56, -5, D:3) a +0 robe