nonreductive Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -4, D:1) 3 stones (7, 4, D:1) a +0 robe (12, -16, D:1) a ball python corpse (skeletalised by now) (13, -6, D:1) a frilled lizard skeleton (14, 7, D:1) 2 javelins (21, 10, D:1) a rat corpse (skeletalised by now) (22, 0, D:1) a rat skeleton (33, 2, D:1) a frilled lizard skeleton (34, -16, D:1) a +0 ring mail (39, 5, D:1) 5 stones (44, -15, D:1) a +0 leather armour (45, -22, D:1) a quokka corpse (skeletalised by now) (51, -16, D:1) a bat corpse (skeletalised by now) (58, -16, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 3, D:2) a +0 leather armour (1, 1, D:2) a +0 club (1, 2, D:2) a +0 dagger (2, -7, D:2) a +0 dagger a stone (2, 2, D:2) a ball python corpse (6, -9, D:2) a +0 short sword (11, 12, D:2) a ball python corpse (skeletalised by now) (14, 13, D:2) 4 poisoned darts (27, 3, D:2) a +0 robe (30, -4, D:2) 2 poisoned darts (31, -2, D:2) a +0 club (31, -1, D:2) an adder skeleton (32, -1, D:2) a +0 plate armour (33, 16, D:2) a +0 ring mail (42, 15, D:2) a +0 robe (44, 7, D:2) a +0 whip (45, 10, D:2) a quokka skeleton (46, 10, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of identify