nonreductive Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (3, -11, D:1) a +0 leather armour (4, 8, D:1) a +0 short sword 5 stones (6, -21, D:1) a +0 whip (8, -11, D:1) a jackal corpse (skeletalised by now) (9, -12, D:1) a jackal corpse (skeletalised by now) (9, 18, D:1) a staff of death (14, -8, D:1) a hobgoblin corpse (skeletalised by now) (16, 11, D:1) a +0 dagger 3 stones (19, 1, D:1) a rat skeleton (20, 0, D:1) a rat skeleton (24, -7, D:1) a +0 sling (29, 15, D:1) a frilled lizard corpse (36, 11, D:1) 6 stones (40, -3, D:1) 3 javelins (43, -16, D:1) a rat corpse (skeletalised by now) (45, -12, D:1) a jackal corpse (skeletalised by now) (46, -14, D:1) a +0 dagger (46, -1, D:1) a +0 mace (53, 6, D:1) a +0 club (54, 6, D:1) a hobgoblin corpse Level 2 of the Dungeon (0, 0, D:2) a scarf of harm (unseen)