Dungeon Crawl Stone Soup version 0.33-a0-393-g6b26e9b081 (webtiles) character file. Game seed: 14986327181299120652 7 nonreductive the Gusty (level 1, 0/10 HPs) Began as a Deep Elf Air Elementalist on Nov 16, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (307 turns). nonreductive the Gusty (Deep Elf Air Elementalist) Turns: 307, Time: 00:00:35 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 6/6 EV: 11 Int: 19 God: Gold: 12 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 1.3 Conjurations + Level 3.4 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 9% 2 Swiftness Air 16% N/A 11% 3 Sandblast Erth 6% 2d5 16% 1 Construct Spike Launche Frge 6% 2d3 22% 2 Stone Arrow Conj/Erth 10% 3d7 34% 3 Airstrike Air 8% 2d(2-18) 36% 4 Passwall Erth 3% N/A 41% 3 Sigil of Binding Hex 3% N/A 41% 3 Diamond Sawblades Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal. The jackal is almost dead. The jackal completely misses you. Unknown command. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) The zap misses the jackal. The jackal closely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. Magic courses through your body. The jackal bites you. You die... #.†##### #.# #..## ##. #.h#...# ##.######.#.###.# #....#(## #>.##.....##.#.## #.......# ##.#.##.#######.## #####.#.###.##..#.# #.# #.#...........#######.# ######.##..###.............# ..)........#.###.#.########## #######......h@...## ########.#.## ##.## ### You could see a jackal. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A jackal (D:1) 2 bats (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nonreductive the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 307 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Shock || 16 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 307 | 307 | 0 | 0 | 252 | 1 | 307.0 | Dungeon | 307 | 307 | 0 | 0 | 252 | 1 | 307.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 307 daAuts