nonreductive Level 1 of the Dungeon (0, 0, D:1) 6 stones (6, -37, D:1) a +0 dagger a +0 short sword (11, -29, D:1) a bat corpse (skeletalised by now) (13, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -26, D:1) a +0 club (21, -3, D:1) a +0 leather armour (24, -5, D:1) a +0 club (24, 1, D:1) a +0 leather armour (26, -11, D:1) a frilled lizard corpse (skeletalised by now) (27, -25, D:1) 4 stones (27, 3, D:1) 3 stones (31, -7, D:1) a rat corpse (skeletalised by now) (32, -25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, -4, D:1) a +0 dagger (41, -12, D:1) a +0 whip 2 stones (45, -17, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (8, 0, D:2) a rat skeleton (9, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -21, D:2) a bat corpse (skeletalised by now) (14, -25, D:2) a +0 rapier (16, 9, D:2) the +5 sling of Imminent Death {drain, rPois rCorr Dex+5} Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (18, -12, D:2) a +0 club (23, 3, D:2) a +0 dagger (26, 4, D:2) a bat skeleton (27, -3, D:2) 4 stones (28, -7, D:2) a +0 leather armour (29, -10, D:2) a +0 ring mail (34, -20, D:2) a +0 club (37, -38, D:2) a +0 dagger (37, -12, D:2) a jackal corpse (38, -1, D:2) 3 stones a +0 club (40, -27, D:2) a ball python corpse (skeletalised by now) (45, -28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident (2, -1, D:3) a bat corpse (skeletalised by now) (4, 3, D:3) 17 gold pieces (7, 3, D:3) a +0 club (12, 2, D:3) a hobgoblin corpse (14, 2, D:3) a +0 dagger