nonreductive Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (4, 9, D:1) a rat corpse (skeletalised by now) (6, 8, D:1) a ball python corpse (skeletalised by now) (6, 16, D:1) a book of Dreams (9, 7, D:1) 6 boomerangs (9, 49, D:1) a +0 short sword (15, 16, D:1) a jackal corpse (skeletalised by now) (16, 16, D:1) a jackal corpse (skeletalised by now) (21, 44, D:1) a +0 club (35, 36, D:1) a rat corpse (skeletalised by now) (35, 49, D:1) a rat skeleton (39, 35, D:1) a hobgoblin corpse (skeletalised by now) (43, 12, D:1) a +0 club (44, 34, D:1) a +0 whip a kobold corpse (skeletalised by now) (45, 20, D:1) a +0 club (45, 49, D:1) a +0 short sword (47, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, 61, D:1) a +0 robe (54, 52, D:1) a +0 club a quokka corpse (skeletalised by now) (55, 13, D:1) a ball python corpse (skeletalised by now) (56, 16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scarf of repulsion (2, 10, D:2) a rat corpse (3, 13, D:2) a +0 robe (19, 31, D:2) a potion of heal wounds (24, 32, D:2) a +0 flail a gnoll corpse (24, 33, D:2) a +0 club (25, 26, D:2) 11 gold pieces