nonreductive Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, 15, D:1) a +0 dagger (4, 14, D:1) a ball python skeleton (11, -3, D:1) a stone (22, 27, D:1) a hobgoblin corpse (skeletalised by now) (23, 26, D:1) a +0 short sword 4 stones (23, 27, D:1) a frilled lizard corpse (skeletalised by now) (39, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 29, D:1) a bat skeleton (43, -6, D:1) 3 stones (45, 25, D:1) a stone (46, 20, D:1) a +0 dagger a goblin skeleton (49, 5, D:1) a rat skeleton (55, 12, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (6, 18, D:2) 5 stones (8, 8, D:2) a jackal corpse (skeletalised by now) (9, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 0, D:2) a +0 leather armour (16, 13, D:2) a +0 rapier (21, -6, D:2) a rat corpse (28, -3, D:2) 4 stones (30, -18, D:2) a book of Displacement a +0 chain mail (40, -8, D:2) a dart slug corpse