notrux1934 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) a staff of earth (unseen) (59, 37, D) a +0 battleaxe of electrocution (unseen) (60, 36, D) a +0 cloak of stealth (unseen) (60, 37, D) a wand of iceblast (5) (61, 0, D) a staff of fire (61, 8, D) a serpent talisman (61, 16, D) a +3 heavy war axe (61, 36, D) a +2 cloak of willpower (unseen) (61, 37, D) the +9 spear of Ufilushrifa {flame, Str-3 Int+3 Dex+5} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (unseen) (61, 40, D) a hornet corpse (62, 0, D) a +2 halberd of freezing (62, 1, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (62, 8, D) a +6 ring of intelligence a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight (62, 16, D) the +9 dagger "Gamn" {elec, rPois Int+4 Dex-3} Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. (62, 27, D) a +1 chain mail of poison resistance (62, 29, D) a hell hound corpse (62, 31, D) a hell hog corpse (62, 36, D) a +2 dagger of venom (unseen) (62, 37, D) a Trismegistus Codex (63, 0, D) a staff of cold (63, 16, D) a staff of death (63, 17, D) a +0 dagger of holy wrath (63, 27, D) a +3 battleaxe of freezing (63, 28, D) a hell hound corpse (63, 36, D) a scroll of brand weapon (63, 37, D) a wand of polymorph (5) (64, 16, D) the +10 broad axe "Deuph" {venom, rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (64, 17, D) a +1 heavy battleaxe (65, 26, D) a staff of alchemy (unseen) (67, 0, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (68, 0, D) a staff of fire (69, 0, D) a +2 quarterstaff of distortion (69, 36, D) the +11 sling of the Girdle {heavy, rF+} rF+: It protects you from fire. (70, 12, D) a +1 short sword of electrocution a +0 leather armour an elf corpse (skeletalised by now) (70, 36, D) a +2 spectral lajatang (70, 37, D) a staff of earth (71, 8, D) a staff of death (71, 11, D) a +2 vampiric glaive (71, 16, D) a staff of earth (71, 20, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (71, 26, D) a +3 chain mail of cold resistance (71, 27, D) a +0 vampiric lajatang (71, 36, D) a staff of conjuration (72, 19, D) a +0 giant club (72, 20, D) a +0 giant club (72, 26, D) the +8 bardiche of Didyss {drain, rCorr Str-5 Dex+2} Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (72, 27, D) a +6 flail of protection (72, 36, D) a +1 quarterstaff of draining (72, 37, D) a +2 battleaxe of flaming (72, 41, D) a +0 spear (73, 1, D) a +0 battleaxe of freezing (73, 17, D) a staff of earth (73, 20, D) 6 large rocks (73, 26, D) a staff of air (73, 32, D) a +0 mace a draconian corpse (skeletalised by now) (73, 33, D) a +0 mace a +0 flail a +1 battleaxe of flaming a black draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (73, 37, D) the +5 long sword of the Distant Future {venom, Will++ MP-7 Dex+5} Dex+5: It affects your dexterity (+5). Will++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). (73, 42, D) a +0 rapier a +0 robe a black bear corpse (73, 43, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (74, 7, D) a +0 longbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (74, 42, D) a +0 quarterstaff a +0 robe a wolf corpse (75, 1, D) a +2 scimitar of electrocution (75, 7, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (75, 32, D) a +0 dagger (75, 33, D) a +0 whip a draconian corpse (skeletalised by now) (75, 42, D) a black bear corpse