Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 13178567084547616375 0 nuzel the Chiller (level 1, -1/11 HPs) Began as a Poltergeist Wanderer on Feb 28, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (15 turns). nuzel the Chiller (Poltergeist Wanderer) Turns: 15, Time: 00:00:06 Health: -1/11 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 hand axe rCold + . . (no offhand) rNeg + + + b - +0 pair of boots rPois ∞ d - +0 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 pair of boots (haunted) d - a +0 cloak (haunted) Scrolls c - a scroll of blinking Skills: - Level 1.0 Axes + Level 1.6 Stealth - Level 2.0 Spellcasting - Level 5.4 Ice Magic - Level 1.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 8% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. You miss the bat. You hit the goblin. You kill the goblin! The bat hits you but does no damage. The bat closely misses you. The hobgoblin hits you. The bat barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. You hit the bat but do no damage. The bat barely misses you. The hobgoblin closely misses you. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The bat completely misses you. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The bat hits you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is almost dead. The bat barely misses you. The hobgoblin barely misses you. The bat barely misses you. The bat hits you but does no damage. The hobgoblin hits you. You die... ## #.### #. ....## #. .....# #. .....# #.#.....## #........# #)gb.....# ####@##.# ########.......## .........##.#...... .....#..#....§§§#.# ≈≈≈....#...§§≈≈... ≈≈≈≈.....§§≈§≈≈≈.## ≈≈≈≈..><.§≈§≈≈≈≈.# ≈≈≈≈......≈≈§≈≈§.# ≈≈≈..####.§≈≈≈≈... You could see a hobgoblin and a bat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 hand axe, a +0 | pair of boots, a scroll of blinking, a +0 cloak; and the | following spell memorised: Freeze; and the following spells | available to memorise: Frozen Ramparts, Ensorcelled | Hibernation. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 15 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_cross, serial_bayou_lagoon_a, minmay_rat_gold_closets Action || total ---------------------------++------- Melee: Hand axe || 8 Armour: Skin || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 6 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 6 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts