Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 15668143917156667910 2 nuzel the Ducker (level 1, -1/16 HPs) Began as a Demigod Wanderer on Mar 13, 2025. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (43 turns). nuzel the Ducker (Demigod Wanderer) Turns: 43, Time: 00:00:04 Health: -1/16 AC: 4 Str: 15 XL: 1 Next: 26% Magic: 5/5 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of teleportation Potions e - a potion of attraction Skills: + Level 1.3 Fighting - Level 1.0 Armour - Level 2.6 Dodging - Level 1.0 Stealth - Level 1.7 Spellcasting - Level 1.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 4% N/A 47% 3 Cause Fear Hex 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5950 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! The bat hits you but does no damage. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You take 1 damage, and have 8/16 hp. You completely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You take 1 damage, and have 7/16 hp. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The goblin barely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You take 2 damage, and have 5/16 hp. You miss the goblin. The goblin is severely wounded. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You hit the goblin. You kill the goblin! You closely miss the goblin. The goblin completely misses you. You hit the goblin. The goblin is severely wounded. An endoplasm comes into view. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You barely miss the goblin. The goblin is severely wounded. The endoplasm quivers. The goblin hits you with a +0 dagger. You die... #..... ..^ ♣.♣♣♣♣♣ #....#>..# ♣.P..P♣ ....#...# . ♣.♣♣♣.♣♣ ...#.J.#.. ♣.♣♣P..♣♣ #......... ♣.♣P....♣♣♣ #.†....... ♣.♣♣.⌠....♣ #gb....... ♣.♣.....♣.♣ #g##...... ♣....P♣P♣.♣ #@# ..... ♣...♣♣♣♣♣.♣###.# .... ♣<.........'...# ##. ♣♣♣♣♣♣♣♣♣♣♣##### You could see an endoplasm, 2 goblins and a bat. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a +0 | pair of boots, a scroll of teleportation, a +0 leather | armour, a potion of attraction; and the following spell | memorised: Slow; and the following spells available to | memorise: Confusing Touch, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 43 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring Action || total ---------------------------++------- Melee: Club || 18 Armour: Leather armour || 21 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 21 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 21 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts