Dungeon Crawl Stone Soup version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 8755749963706823058 25 nuzel the Ducker (level 2, 25/25 HPs) Began as a Demigod Wanderer on Mar 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (1065 turns). nuzel the Ducker (Demigod Wanderer) Turns: 1065, Time: 00:00:30 Health: 25/25 AC: 5 Str: 12 XL: 2 Next: 63% Magic: 5/5 EV: 13 Int: 10 God: Gold: 113 SH: 0 Dex: 18 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +2 leather armour (worn) Scrolls c - a scroll of teleportation e - a scroll of identify {unknown} f - a scroll of silence {unknown} g - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} Potions b - a potion of attraction Skills: + Level 2.6 Fighting - Level 1.0 Armour - Level 4.5 Dodging - Level 1.0 Spellcasting - Level 1.0 Air Magic - Level 1.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 4% 1d3 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 41% 1 Grave Claw Necr 0% 2d7 54% 2 Swiftness Air 2% N/A 65% 3 Vampiric Draining Necr 0% 2d6 78% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4935 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History No target in view! You now have 96 gold pieces (gained 5). Things that are here: a +0 club; a kobold corpse You see here a jackal corpse. You see here a jackal corpse. You see here a jackal corpse. You see here a +0 ring mail. You now have 113 gold pieces (gained 17). Key pressed, stopping explore. There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. Done exploring. Done exploring. Done exploring. Done exploring. No target in view! Search for what [? for help]? tali Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #########.# #.# .........># ### ##### #.# ########### #.# #...#######.# #.# #.#.........# #.# #.########### #.# #.....# #.# #####.# #.# #.# #@#######.# #.........# ########### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | potion of attraction, a scroll of teleportation, a +2 | leather armour; and the following spell memorised: Shock; | and the following spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 299 | D:1 | Reached XP level 2. HP: 20/24 MP: 5/5 1065 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, chequers_serial_rivers_room_a Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.6 Armour | | 1.0 Dodging | | 4.5 Spellcasting | | 1.0 Air Magic | | 1.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 73 Stab: Sleeping || 3 Armour: Leather armour || 49 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1065 | 1065 | 0 | 0 | 927 | 1 | 1065.0 | Dungeon | 1065 | 1065 | 0 | 0 | 927 | 1 | 1065.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1065 daAuts