Dungeon Crawl Stone Soup version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 10783398108822470993 11 nuzel the Magician (level 2, 0/24 HPs) Began as a Demigod Wanderer on Mar 14, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (593 turns). nuzel the Magician (Demigod Wanderer) Turns: 593, Time: 00:00:21 Health: 0/24 AC: 2 Str: 12 XL: 2 Next: 6% Magic: 9/9 EV: 10 Int: 17 God: Gold: 62 SH: 3 Dex: 11 Spells: 8/8 levels left rFire . . . a - +0 club rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Jewellery C - a ring of ice Scrolls h - 2 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} Potions c - a potion of heal wounds e - a potion of attraction g - a potion of resistance {unknown} j - a potion of mutation {unknown} k - a potion of curing {unknown} Skills: + Level 2.1 Fighting - Level 1.0 Dodging - Level 1.7 Stealth - Level 1.0 Shields - Level 3.6 Spellcasting You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 12% 2d6 24% 1 Slow Hex 12% N/A 24% 1 Blink Tloc 6% N/A 34% 2 Searing Ray Conj 6% 2d4 34% 2 Teleport Other Tloc 3% N/A 56% 3 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5384 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The jackal misses you. You block the jackal's attack. The kobold hits you with a +0 dagger. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. You take 4 damage, and have 7/24 hp. You closely miss the kobold. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. You take 4 damage, and have 3/24 hp. You hit the kobold. The kobold is heavily wounded. The jackal closely misses you. x2; The kobold closely misses you. The jackal closely misses you. x2 You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. You take 2 damage, and have 2/24 hp. Blink to where? Press: ? - help, Dir - move target Blink to where? Press: ? - help, Dir - move target Blink to where? Press: ? - help, Dir - move target Okay, then. As you read the scroll labelled XOVENTORULI, it crumbles to dust. It was a scroll of blinking. The jackal bites you. You die... ...##....########### ...##...#..........### ...'.[........).....># ...##...#..........#.# ...##...############.# ...##...# ##########.# ...###### #.......?..# ...# #....h.....# ...# #....h@....# ...# #....K.....# ...# #.....#####.# #### #..... #.# #.... #.# #.... #.# #.....#####.# #...........# ..........# You could see 2 jackals and a kobold. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a +0 | buckler, a potion of heal wounds, a +0 robe, a potion of | attraction; and the following spells available to memorise: | Kiss of Death, Slow, Blink, Searing Ray. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 7/7 504 | D:1 | Reached XP level 2. HP: 15/24 MP: 9/9 593 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Dodging | | 1.0 Stealth | | 1.7 Shields | | 1.0 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Club || 48 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 41 Dodge: Dodged || 41 Block: Buckler || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 614 | 614 | 0 | 0 | 480 | 1 | 614.0 | Dungeon | 614 | 614 | 0 | 0 | 480 | 1 | 614.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 614 daAuts