Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 14226501337962967151 23 nuzel the Charlatan (level 2, 0/24 HPs) Began as a Demigod Wanderer on Mar 15, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (608 turns). nuzel the Charlatan (Demigod Wanderer) Turns: 608, Time: 00:00:36 Health: 0/24 AC: 3 Str: 11 XL: 2 Next: 57% Magic: 7/9 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) Wands e - a wand of flame (13) Scrolls c - a scroll of vulnerability g - a scroll of teleportation {unknown} h - 3 scrolls of amnesia {unknown} i - a scroll of blinking {unknown} Potions f - a potion of mutation {unknown} Skills: + Level 2.2 Fighting - Level 1.0 Armour - Level 1.0 Stealth - Level 3.6 Spellcasting - Level 3.6 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 8% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5391 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The endoplasm freezes you. You are frozen. The bat closely misses you. The endoplasm barely misses you. You take 5 damage, and have 8/24 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You take 4 damage, and have 4/24 hp. Casting: Summon Small Mammal (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ........# #...........# #####>### #.#########.# #.# #.# #.# #.# ###.# ### #.# ######...##### #.# ###............# #.# ...............# #.# ##..b.........# #####.# #....@J......# ......# #....bJ........ ####### #............## #............. #............# #$............ #............. #............ You could see 2 endoplasms, a bat (ally target) and a friendly bat (summoned). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a +0 | helmet, a scroll of vulnerability, a +0 robe, a wand of | flame (17); and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 7/7 156 | D:1 | Reached skill level 1 in Fighting 287 | D:1 | Reached XP level 2. HP: 17/23 MP: 9/9 608 | D:1 | HP: 1/24 [frozen (2)] 608 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, minmay_tall_x Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Armour | | 1.0 Stealth | | 1.0 Spellcasting | | 3.6 Evocations | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 116 Cast: Summon Small Mamm || 1 Evoke: Wand || 4 Stab: Distracted || 1 Sleeping || 2 Armour: Robe || 94 Dodge: Dodged || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 608 | 608 | 0 | 0 | 388 | 1 | 608.0 | Dungeon | 608 | 608 | 0 | 0 | 388 | 1 | 608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 608 daAuts