Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 14190880846924174777 9 nuzel the Conjurer (level 1, 0/16 HPs) Began as a Demigod Wanderer on Mar 16, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (329 turns). nuzel the Conjurer (Demigod Wanderer) Turns: 329, Time: 00:00:08 Health: 0/16 AC: 2 Str: 11 XL: 1 Next: 86% Magic: 4/4 EV: 10 Int: 14 God: Gold: 7 SH: 6 Dex: 15 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 6 boomerangs (quivered) Armour d - a +0 robe (worn) e - a +2 buckler (worn) Scrolls f - a scroll of identify {unknown} Potions c - a potion of berserk rage Skills: + Level 1.5 Fighting - Level 1.7 Throwing - Level 1.0 Dodging - Level 1.0 Stealth - Level 1.7 Shields - Level 1.0 Spellcasting - Level 2.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 16% 2x1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 3% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5667 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal bites you. The jackal closely misses you. You take 3 damage, and have 8/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You take 1 damage, and have 7/16 hp. You hit the jackal. You kill the jackal! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is almost dead. You block the hobgoblin's attack. You take 3 damage, and have 4/16 hp. You hit the hobgoblin. You kill the hobgoblin! You miss the jackal. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##.....## ####.##### ##.......## #....†... #........)####.####### +.........'....# #.........####.# #.......## #.# ##.....## #.# ##...## #.# ##@## #.# #h# #.. ... ### .#.#. .#....# .# ... # .# ... ## ##.## You could see a jackal. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, 6 | boomerangs, a potion of berserk rage, a +0 robe, a +2 | buckler; and the following spell memorised: Foxfire; and | the following spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 303 | D:1 | Reached skill level 1 in Fighting 329 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_corners, minmay_misc_feat_chi Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Throwing | | 1.7 Dodging | | 1.0 Stealth | | 1.0 Shields | | 1.7 Spellcasting | | 1.0 Conjurations | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 53 Armour: Robe || 35 Dodge: Dodged || 21 Block: Buckler || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 331 | 0 | 0 | 253 | 1 | 331.0 | Dungeon | 331 | 331 | 0 | 0 | 253 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 331 daAuts