Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file.

Game seed: 5843474578548883441

11 nuzel the Changeling (level 2, 0/13 HPs)
             Began as a Demigod Wanderer on Mar 16, 2025.
             Slain by a ball python (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:36 (485 turns).

nuzel the Changeling (Demigod Wanderer)              Turns: 485, Time: 00:00:36

Health: 0/13       AC:  0    Str: 13    XL:     2   Next: 3%
Magic:  5/5        EV:  4    Int: 16    God:    
Gold:   30         SH:  0    Dex: 11    Spells: 3/3 levels left

rFire   . . .        a - melded +0 club
rCold   . . .        (offhand unavailable)
rNeg    . . .        d - melded +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   +            (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: flux-form, glowing, constricted
A: contaminating, reduced hp, glow, high MP 1, forlorn, divine attributes
a: Begin Untransformation


You were on level 1 of the Dungeon.
You were something dangerously unstable.

You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 30 gold pieces.

Inventory:

Hand Weapons
 a - a +0 club (melded)
Missiles
 b - 7 boomerangs (quivered)
Armour
 d - a +0 robe (melded)
Talismans
 e - a flux talisman (active)
Scrolls
 c - a scroll of fog
 g - a scroll of teleportation {unknown}
 j - a scroll of identify {unknown}
 l - a scroll of blinking {unknown}
Potions
 f - a potion of might {unknown}
 h - a potion of moonshine {unknown}
 i - 2 potions of magic {unknown}
 k - a potion of heal wounds {unknown}


   Skills:
 + Level 1.5 Fighting
 - Level 1.7 Throwing
 - Level 1.0 Spellcasting
 - Level 2.6 Conjurations
 * Level 3.0 Shapeshifting


You had 3 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Mercury Arrow            Conj/Alch      10%        2d6       21%         2
 Momentum Strike          Conj/Tloc      10%        3d8       21%         2


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)         Zot: 5514


Innate Abilities, Weirdness & Mutations

You are something dangerously unstable.
Foes you strike become dangerously contaminated with magical radiation.
Your maximum health is decreased, since you lack skill for your form.
You glow with magical radiation, making you easy to see.
You are incapable of wielding weapons or throwing items.
You have an increased reservoir of magic. (+10% MP)
You shall have no god before yourself.
Your divine heritage dramatically boosts your attributes as you level up.

Message History

You start waiting.
Done waiting.
There is a stone staircase leading down here.
l - a scroll labelled AWKAMPID SUMOU
A rat comes into view.
Found 6 gold pieces.
The rat squeaks loudly.
A rat is nearby!
A rat is nearby!
A ball python comes into view.
A frilled lizard comes into view.
The frilled lizard hisses angrily.
The ball python barely misses you. The ball python closely misses you.
You barely miss the ball python. The ball python bites you.
The ball python grabs you. The ball python constricts you.
The frilled lizard closely misses you.
You take 3 damage, and have 10/13 hp.
You hit the ball python. The ball python begins to glow.
The ball python is moderately wounded.
The ball python barely misses you. The ball python constricts you.
The frilled lizard bites you. The rat closely misses you.
You take 2 damage, and have 8/13 hp.
You barely miss the ball python.
The ball python is moderately wounded.
The ball python bites you. The ball python constricts you. The rat bites you.
The frilled lizard bites you.
* * * LOW HITPOINT WARNING * * *
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You take 6 damage, and have 2/13 hp.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
The ball python's grasp on you weakens, but your attempt to escape fails.
The ball python bites you.
You die...

     #..........†.#  #
#....#............####
#....#............##..
#....#............##.#
#....#......>.....##.#
#....#............##.#
#....#.............#.#
#...l#.##..........#.#
   #Sp......####...###
   #.r.......#  .....
   #$......#... .....
   #.......#####  .#
   #.#.......
   #.####.####
   #.    .#
   #.     #


You could see a ball python (contam), a frilled lizard and a rat.

Vanquished Creatures
  3 ball pythons (D:1)
  A bat (D:1)
  An endoplasm (D:1)
  A hobgoblin (D:1)
  A quokka (D:1)
  3 frilled lizards (D:1)
  A rat (D:1)
11 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | nuzel the Demigod Wanderer began the quest for the Orb.
     0 | D:1      | nuzel set off with the following items: a +0 club, 7
                  | boomerangs, a scroll of fog, a +0 robe, a flux talisman;
                  | and the following spells available to memorise: Mercury
                  | Arrow, Momentum Strike.
     0 | D:1      | Reached XP level 1. HP: 16/16 MP: 4/4
   324 | D:1      | Reached skill level 3 in Shapeshifting
   324 | D:1      | Reached XP level 2. HP: 6/23 MP: 5/5
   485 | D:1      | Slain by a ball python

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_tiny_a, layout_basic, bh_walls_and_bars

Skill      XL: |  1 |
---------------+----+-----
Shapeshifting  |  3 |  3.0
Fighting       |    |  1.5
Throwing       |    |  1.7
Spellcasting   |    |  1.0
Conjurations   |    |  2.6

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||    48
 Armour: Skin              ||    30
  Dodge: Dodged            ||    39
   Form: Flux              ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    485 |    485 |      0 |    227 |    162 |   1 |  485.0 |
       Dungeon |    485 |    485 |      0 |    227 |    162 |   1 |  485.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 485 daAuts