Dungeon Crawl Stone Soup version 0.33-a0-1117-g8d8e88ab66 (webtiles) character file. Game seed: 393557336260005205 3 nuzel the Vexing (level 1, 4/14 HPs) Began as a Demigod Wanderer on Mar 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (92 turns). nuzel the Vexing (Demigod Wanderer) Turns: 92, Time: 00:00:07 Health: 4/14 AC: 3 Str: 15 XL: 1 Next: 33% Magic: 5/5 EV: 10 Int: 14 God: Gold: 20 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . a - +0 spear rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles b - 8 boomerangs (quivered) Armour d - a +0 leather armour (worn) Scrolls c - a scroll of fog Skills: + Level 0.2 Fighting - Level 1.7 Polearms - Level 1.7 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 1.1 Stealth - Level 1.7 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 32% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 30% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 65% 3 Anguish Hex/Necr 2% N/A 86% 4 Vhi's Electric Charge Tloc/Air 2% N/A 96% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5908 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal barks! You hit the jackal. The jackal is almost dead. The bat barely misses you. You closely miss the jackal. The jackal is almost dead. The bat barely misses you. The jackal bites you. x2 You take 4 damage, and have 9/14 hp. You closely miss the jackal. The jackal is almost dead. The bat hits you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The bat hits you but does no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The jackal barely misses you. The bat completely misses you. The hobgoblin hits you. A kobold comes into view. It is wielding a +0 dagger. You take 1 damage, and have 8/14 hp. The kobold shouts! You hit the jackal. The jackal is severely wounded. The bat hits you. The jackal bites you. The hobgoblin hits you. You take 3 damage, and have 5/14 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! The bat barely misses you. The jackal completely misses you. The kobold throws a stone. The stone hits you. The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/14 hp. You are too injured to fight recklessly! The bat hits you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The hobgoblin closely misses you. You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #.........# #.........# #.........### #............ #....(..K.# ###.........## #...$.g@.## .# #.....h...##.# ##.....b....... ..!!.........######### ###.........##.......## #....$$..##.#######.## #.....†.##.##.....##.## #.......#.##.#####.##.# #.......#.#.##...##.#.# You could see a jackal, a hobgoblin, a bat and a kobold. Vanquished Creatures A goblin (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 spear, 8 | boomerangs, a scroll of fog, a +0 leather armour; and the | following spell memorised: Slow; and the following spells | available to memorise: Sigil of Binding, Anguish. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 92 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, roderic_roman_lattice Action || total ---------------------------++------- Melee: Spear || 13 Stab: Sleeping || 1 Armour: Leather armour || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 67 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 67 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts