Dungeon Crawl Stone Soup version 0.33-a0-1134-g122d78936f (webtiles) character file.

Game seed: 11497113035245762550

1834 nuzel the Martial Artist (level 8, -1/71 HPs)
             Began as a Demigod Wanderer on Mar 26, 2025.
             Killed by divine providence
             ... invoked by Jeremiah
              (13 damage)
             ... on level 7 of the Dungeon.
             The game lasted 00:06:28 (6829 turns).

nuzel the Martial Artist (Demigod Wanderer)         Turns: 6829, Time: 00:06:28

Health: -1/71      AC: 10    Str: 16    XL:     8   Next: 56%
Magic:  12/12      EV: 11    Int: 14    God:    
Gold:   331        SH:  0    Dex: 18    Spells: 8/9 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    + . .        u - +0 leather armour
rPois   +            t - +1 helmet
rElec   .            c - +1 cloak
rCorr   .            (no gloves)
SInv    .            n - +2 pair of boots
Will    .....        (no amulet)
Stlth   ++           N - ring of positive energy
HPRegen 0.31/turn    P - ring of poison resistance
MPRegen 0.13/turn

%: no passive effects
@: no status effects
A: high MP 1, forlorn, divine attributes
a: no special abilities


You were on level 7 of the Dungeon.
You visited 1 branch of the dungeon, and saw 7 of its levels.

You collected 331 gold pieces.

Inventory:

Hand Weapons
 a - a +2 dagger
 k - a +1 sling of flaming
Armour
 c - a +1 cloak (worn)
 e - a +0 robe
 j - a +0 helmet
 n - a +2 pair of boots (worn)
 t - a +1 helmet (worn)
 u - a +0 leather armour (worn)
Jewellery
 N - a ring of positive energy (worn)
 P - a ring of poison resistance (worn)
Wands
 g - a wand of acid (11)
Scrolls
 b - a scroll of blinking
 d - 2 scrolls of fog
 f - 2 scrolls of teleportation
 h - 2 scrolls of amnesia
 l - 2 scrolls of summoning
 p - a scroll of torment
 v - a scroll of vulnerability
Potions
 i - a potion of attraction
 m - a potion of brilliance
 o - 3 potions of heal wounds
 r - a potion of mutation
 s - a potion of curing


   Skills:
 + Level 6.4 Fighting
 - Level 1.0 Armour
 * Level 2.3 Dodging
 - Level 2.6 Stealth
 * Level 8.1 Unarmed Combat
 - Level 1.0 Spellcasting
 - Level 1.0 Hexes
 - Level 1.0 Shapeshifting


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
s - Slow                  Hex            12%        N/A       22%         1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Magic Dart               Conj           0%         1d3       32%         1
 Soul Splinter            Necr           0%         N/A       32%         1
 Summon Small Mammal      Summ           0%         N/A       32%         1
 Blink                    Tloc           0%         N/A       43%         2
 Call Imp                 Summ           0%         N/A       43%         2
 Grave Claw               Necr           0%         2d7       43%         2
 Tukima's Dance           Hex            3%         N/A       54%         3
 Call Canine Familiar     Summ           0%         N/A       67%         3
 Vampiric Draining        Necr           0%         2d6       67%         3
 Eringya's Surprising Cr  Summ           0%         N/A       97%         4
 Leda's Liquefaction      Alch/Erth      0%         N/A       97%         4
 Petrify                  Alch/Erth      0%         N/A       97%         4
 Metabolic Englaciation   Hex/Ice        1%         N/A       100%        5
 Conjure Ball Lightning   Conj/Air       0%         3x3d6     100%        6
 Discord                  Hex            1%         N/A       100%        8
 Disjunction              Tloc           0%         N/A       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (7/15)         Zot: 26119       Temple (0/1) D:4                      

Annotations:
D:7 Jeremiah


Innate Abilities, Weirdness & Mutations

You have an increased reservoir of magic. (+10% MP)
You shall have no god before yourself.
Your divine heritage dramatically boosts your attributes as you level up.

Message History

You are engulfed in a cloud of scalding steam.
The butterfly is engulfed in a cloud of scalding steam.
The butterfly dies!
The butterfly disappears in a burst of colours!
The butterfly is engulfed in a cloud of scalding steam.
The butterfly dies!
The butterfly disappears in a burst of colours!
Jeremiah hits you but does no damage. You partially resist.
Aiming: Corrosive Bolt
Press: ? - help, Shift-Dir - straight line
Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing
an orb of mayhem (64% to hit)
The bolt of acid hits Jeremiah!
Jeremiah is moderately wounded.
You are engulfed in a cloud of scalding steam.
The butterfly is engulfed in a cloud of scalding steam.
The butterfly dies!
The butterfly disappears in a burst of colours!
The butterfly is engulfed in a cloud of scalding steam.
The butterfly dies!
The butterfly disappears in a burst of colours!
Jeremiah barely misses you.
Aiming: Corrosive Bolt
Press: ? - help, Shift-Dir - straight line
Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing
an orb of mayhem (lightly wounded, 64% to hit)
The bolt of acid hits Jeremiah! The acid corrodes Jeremiah!
Jeremiah is moderately wounded.
The bolt of acid hits the butterfly!
You kill the butterfly!
The butterfly disappears in a burst of colours!
The bolt of acid misses the butterfly.
You are engulfed in a cloud of scalding steam.
A centaur comes into view.
The steam dragon breathes steam at you.
The ball of steam hits you!
* * * LOW HITPOINT WARNING * * *
Jeremiah yawns.
Jeremiah shouts, "O dreadful one, destroy my foe!"
Something smites you!
You die...
Jeremiah asks, "What happened? Did... did you die?"

    #.##..######.##
   ##.....##.#....#
   #......#.......#
   #..............#
  ##.....##.b.....#
###.........b)..#
......)..#..b..###
.....b...##......#.
...).....@F..........
........§bbbb..#.....
.....#..§b...#.#.....
.#.....#§.b..#.......
 #......D...##.##....
 ##..........#.#  ...
 ...........##
 ..c........#
 ..........##


You could see Jeremiah (corroded), a steam dragon (catching breath) and a
centaur.

Vanquished Creatures
  Sigmund (D:5)
  A water moccasin (D:6)
  A black bear (D:5)
  2 sky beasts (D:6)
  An orc warrior (D:6)
  An ogre (D:6)
  2 centaurs
  A phantom (D:5)
  A gnoll sergeant (D:6)
  2 scorpions
  2 wights (D:6)
  2 howler monkeys (D:5)
  3 bombardier beetles
  An orc priest (D:5)
  A sleepcap (D:5)
  2 jellies (D:5)
  2 orc wizards (D:5)
  Robin (D:2)
  11 gnolls
  6 adders
  A white imp (D:5)
  4 ufetubi (D:5)
  3 dart slugs
  A ribbon worm (D:3)
  10 orcs
  5 bats
  2 endoplasms (D:4)
  4 giant cockroaches
  16 goblins
  10 hobgoblins
  3 jackals (D:1)
  6 quokkas
  4 ball pythons
  7 frilled lizards
  7 kobolds
  9 rats
136 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | nuzel the Demigod Wanderer began the quest for the Orb.
     0 | D:1      | nuzel set off with the following items: a +2 dagger, a
                  | scroll of blinking, a +0 cloak, a scroll of fog, a +0 robe;
                  | and the following spell memorised: Slow; and the following
                  | spells available to memorise: Tukima's Dance.
     0 | D:1      | Reached XP level 1. HP: 17/17 MP: 4/4
   294 | D:1      | Reached XP level 2. HP: 25/25 MP: 5/5
   432 | D:1      | Reached skill level 1 in Unarmed Combat
   929 | D:2      | Reached XP level 3. HP: 30/30 MP: 6/6
  1179 | D:2      | Reached skill level 2 in Unarmed Combat
  1386 | D:2      | Noticed Robin
  1401 | D:2      | Killed Robin
  1402 | D:2      | Reached XP level 4. HP: 15/38 MP: 8/8
  2279 | D:4      | Reached skill level 3 in Unarmed Combat
  2279 | D:4      | Reached XP level 5. HP: 21/46 MP: 9/9
  2506 | D:4      | Found a staircase to the Ecumenical Temple.
  2977 | D:4      | Reached skill level 4 in Unarmed Combat
  3193 | D:5      | Entered Level 5 of the Dungeon
  3209 | D:5      | Reached XP level 6. HP: 26/52 MP: 10/10
  3663 | D:5      | Reached skill level 5 in Unarmed Combat
  4210 | D:5      | Reached XP level 7. HP: 33/60 MP: 11/11
  4534 | D:5      | Noticed Sigmund
  4549 | D:5      | Killed Sigmund
  4550 | D:5      | Reached skill level 5 in Fighting
  4550 | D:5      | Reached skill level 6 in Unarmed Combat
  5448 | D:6      | Reached skill level 7 in Unarmed Combat
  5448 | D:6      | Reached XP level 8. HP: 16/70 MP: 12/12
  5457 | D:6      | HP: 3/70 [poisoned by a water moccasin]
  5791 | D:6      | Noticed a two-headed ogre
  5970 | D:6      | HP: 3/70 [gnoll/+0 whip[a gnoll sergeant] (5)]
  6128 | D:6      | HP: 1/70 [sky beast (5)]
  6465 | D:7      | Noticed Jeremiah
  6747 | D:6      | Reached skill level 8 in Unarmed Combat
  6829 | D:7      | Killed from afar by Jeremiah

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_concentric_ovals, layout_basic
D:2:      layout_rooms, kennysheep_potato, uniq_robin
D:3:      layout_loops_ring
D:4:      layout_loops_ring, minmay_temple_entry_glassed_door
D:5:      layout_cave_pods, chequers_serial_rivers_small_b,
          minmay_quadrilaterals, uniq_sigmund
D:6:      kennysheep_big_flooded_room, layout_rooms, chequers_jeans,
          serial_bayou_pond_c
D:7:      layout_cave_pools, minmay_misc_feat_tiny, uniq_blorkula_the_orcula,
          uniq_jeremiah, uniq_maggie, uniq_prince_ribbit1, uniq_joseph

Skill      XL: |  1  2  3  4  5  6  7  8 |
---------------+-------------------------+-----
Fighting       |  2     3     4     5  6 |  6.4
Unarmed Combat |     1  2  3  4  5  7  8 |  8.1
Dodging        |                       2 |  2.3
Armour         |                         |  1.0
Stealth        |                         |  2.6
Spellcasting   |                         |  1.0
Hexes          |                         |  1.0
Shapeshifting  |                         |  1.0

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
  Melee: Dagger            |    22 |       |       ||    22
         Unarmed           |       |     6 |   176 ||   182
         Punch             |       |       |    12 ||    12
   Fire: Sling             |   112 |   217 |       ||   329
   Cast: Slow              |       |       |     2 ||     2
  Evoke: Wand              |       |     4 |     3 ||     7
    Use: Scroll            |     4 |     7 |     2 ||    13
         Potion            |       |       |     4 ||     4
   Stab: Sleeping          |     2 |       |     1 ||     3
 Armour: Robe              |    62 |   125 |       ||   187
         Leather armour    |       |    15 |   191 ||   206
  Dodge: Dodged            |    48 |   128 |   127 ||   303

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   6948 |   6526 |    422 |   1884 |   3423 |   7 |  992.6 |
       Dungeon |   6948 |   6526 |    422 |   1884 |   3423 |   7 |  992.6 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:5: 1911 daAuts
     D:6: 1435 daAuts
     D:4: 1048 daAuts
     D:2: 954 daAuts
     D:1: 854 daAuts
     D:3: 676 daAuts
     D:7: 67 daAuts