Dungeon Crawl Stone Soup version 0.33-a0-1139-ga6697884fe (webtiles) character file. Game seed: 16007234733030710356 1 nuzel the Magician (level 1, 16/16 HPs) Began as a Demigod Wanderer on Mar 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (47 turns). nuzel the Magician (Demigod Wanderer) Turns: 47, Time: 00:00:08 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 13% Magic: 6/6 EV: 10 Int: 19 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/5 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of blinking Potions d - a potion of lignification Skills: + Level 1.0 Fighting + Level 1.0 Dodging + Level 2.7 Spellcasting + Level 1.7 Translocations + Level 1.7 Earth Magic + Level 1.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 18% N/A 8% 1 Sandblast Erth 18% 2d7 8% 1 Maxwell's Portable Pile Tloc 9% (3-9)d3 22% 3 Stone Arrow Conj/Erth 10% 3d7 32% 3 Vhi's Electric Charge Tloc/Air 10% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5950 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the rat. The rat bites you. You take 1 damage, and have 12/16 hp. You closely miss the rat. The rat bites you but does no damage. x2 You hit the rat. The rat is heavily wounded. The rat barely misses you. You barely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. You enter the shallow water. Moving in this stuff is going to be slow. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣#### ......###### ##♣♣ ♣. ..~~≈≈≈≈≈≈≈♣ ♣ ≈≈≈♣♣♣... .~≈≈≈≈≈≈≈≈♣♣.. ♣≈~~....~ ............. ♣≈~....~≈ ....~~≈≈≈≈♣♣ ♣♣≈~≈..~≈≈ ......†.~~≈♣♣♣♣≈@†≈≈~≈≈≈ ..........≈≈≈≈≈~~≈≈≈≈≈≈≈ ########.........~≈≈≈≈≈# # #...............+ # #########.......+ + #..~~≈≈≈# # #++##~≈≈≈ ~~≈≈ ≈≈ There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a scroll | of blinking, a +0 robe, a potion of lignification; and the | following spells available to memorise: Apportation, | Sandblast, Maxwell's Portable Piledriver, Stone Arrow, | Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 6/6 47 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_rooms, hellmonk_ecumenical_altar_run_dry Action || total ---------------------------++------- Melee: Club || 8 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 32 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 32 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts