Dungeon Crawl Stone Soup version 0.33-a0-1139-ga6697884fe (webtiles) character file. Game seed: 9444963089343891286 0 nuzel the Conjurer (level 1, 17/17 HPs) Began as a Demigod Wanderer on Mar 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). nuzel the Conjurer (Demigod Wanderer) Turns: 0, Time: 00:00:02 Health: 17/17 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions d - a potion of curing Skills: + Level 1.7 Fighting + Level 1.0 Throwing + Level 1.7 Spellcasting + Level 2.6 Conjurations + Level 1.7 Ice Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 10% 1 Shock Conj/Air 24% 1d4 12% 1 Stone Arrow Conj/Erth 12% 3d7 34% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Summon Ice Beast Ice/Summ 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, nuzel the Demigod Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +0 robe, a potion of curing; and the following spells available to memorise: Freeze, Shock, Stone Arrow, Mephitic Cloud, Summon Ice Beast. Don't forget about skills Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #........ #..ß..ß.. #........ #........ #@....... #........ #........ #..ß..ß.. #........ ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a scroll | of teleportation, a +0 robe, a potion of curing; and the | following spells available to memorise: Freeze, Shock, | Stone Arrow, Mephitic Cloud, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+