Dungeon Crawl Stone Soup version 0.33-a0-1139-ga6697884fe (webtiles) character file. Game seed: 8817127651200520148 21 nuzel the Shooter (level 2, 23/23 HPs) Began as a Demigod Wanderer on Mar 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (601 turns). nuzel the Shooter (Demigod Wanderer) Turns: 601, Time: 00:00:24 Health: 23/23 AC: 4 Str: 11 XL: 2 Next: 48% Magic: 5/5 EV: 10 Int: 13 God: Gold: 54 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . a - +1 shortbow rCold . . . [offhand occupied] rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: high MP 1, forlorn, divine attributes, hooves 1, iridescent scales 1, frail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) e - a +1 whip of electrocution Armour c - a +0 robe (worn) Scrolls h - a scroll of fog Potions b - a potion of heal wounds Skills: + Level 3.6 Fighting - Level 3.6 Ranged Weapons - Level 1.0 Throwing - Level 1.0 Spellcasting - Level 1.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 6% 2d5 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5389 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You have large cloven feet. You are partially covered in iridescent scales. (AC +2) You are frail. (-10% HP) Message History HP restored. There is an open door here. You see here a +0 club. As you open the door, it creaks loudly! No target in view! You open the door. Found a ring mail. No target in view! You see here a +0 ring mail. You open the door. There is an open door here. Key pressed, stopping explore. No target in view! There is an open door here. You open the door. There is an open door here. There is an open door here. There is a large open door here. There is a large open door here. Done exploring. No target in view! Done exploring. Done exploring. No target in view! Done exploring. Done exploring. As you read the scroll labelled WAONIMNUEM, it crumbles to dust. It is a scroll of identify. h - a scroll of fog Okay, then. It was a potion of curing. You feel better. It was a potion of might. You feel very mighty all of a sudden. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel frail. Your feet thicken and deform. You take 3 damage, and have 23/23 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........#### #### #..........########## ######....#.....#..รท.....# #....'....+.....#........+ ##.###....#.....#........# #.###....##.............# #........''.............. ####.....##.............. #.)..@##.............. ##....##.............. #....#............... #....#............... ##...#..........#.... #...#..........#.... #...#..........#.... #####..........#.... #..........#.... There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +1 shortbow, a | potion of heal wounds, a +0 robe; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 180 | D:1 | Reached XP level 2. HP: 26/26 MP: 5/5 600 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 600 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 600 | D:1 | Gained mutation: You have large cloven feet. [potion of | mutation] 601 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.6 Ranged Weapons | | 3.6 Throwing | | 1.0 Spellcasting | | 1.0 Earth Magic | | 1.0 Action || total ---------------------------++------- Fire: Shortbow || 43 Use: Potion || 3 Scroll || 1 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 610 | 610 | 0 | 0 | 518 | 1 | 610.0 | Dungeon | 610 | 610 | 0 | 0 | 518 | 1 | 610.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 610 daAuts