Dungeon Crawl Stone Soup version 0.33-a0-1153-g804bde4694 (webtiles) character file. Game seed: 3896113784319170532 25 nuzel the Trooper (level 2, 0/26 HPs) Began as a Demigod Wanderer on Mar 30, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (492 turns). nuzel the Trooper (Demigod Wanderer) Turns: 492, Time: 00:00:21 Health: 0/26 AC: 2 Str: 12 XL: 2 Next: 63% Magic: 7/7 EV: 11 Int: 13 God: Gold: 30 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} i - a scroll of revelation {unknown} Potions b - a potion of lignification e - a potion of invisibility {unknown} h - a potion of attraction {unknown} Skills: + Level 3.1 Fighting - Level 1.0 Ranged Weapons - Level 1.0 Armour - Level 1.0 Dodging - Level 1.7 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 4% 2d5 26% 1 Sigil of Binding Hex 8% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Hailstorm Conj/Ice 1% 3d5 61% 3 Summon Hydra Summ 0% N/A 100% 7 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5482 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal completely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You take 8 damage, and have 10/26 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/26 hp. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ... ..## .>. ######)###.# # #.....†....# .. #......##### .._ #.###### .... #h### #... #@h.# #...#.#.# #....#.# ##.....# ##)##.# #.. #.# #.# #.# #.# #.# #.# #.# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +1 sling, a | potion of lignification, a +0 robe; and the following spell | memorised: Slow; and the following spells available to | memorise: Sigil of Binding, Inner Flame. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 34 | D:1 | Reached skill level 2 in Fighting 183 | D:1 | Reached XP level 2. HP: 25/25 MP: 7/7 219 | D:1 | Got the Papyrus of Command and Conjury 472 | D:1 | Reached skill level 3 in Fighting 492 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring, hellmonk_ecumenical_altar_crossroads Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.1 Ranged Weapons | | 1.0 Armour | | 1.0 Dodging | | 1.0 Spellcasting | | 1.7 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 72 Armour: Robe || 48 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 516 | 516 | 0 | 0 | 383 | 1 | 516.0 | Dungeon | 516 | 516 | 0 | 0 | 383 | 1 | 516.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 516 daAuts