Dungeon Crawl Stone Soup version 0.33-a0-1153-g804bde4694 (webtiles) character file. Game seed: 15379367252295204583 24 nuzel the Trooper (level 2, 28/28 HPs) Began as a Demigod Wanderer on Mar 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (1193 turns). nuzel the Trooper (Demigod Wanderer) Turns: 1193, Time: 00:00:38 Health: 28/28 AC: 10 Str: 10 XL: 2 Next: 60% Magic: 5/5 EV: 7 Int: 22 God: Gold: 86 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . f - +1 dagger (protect) rCold . . . (no offhand) rNeg . . . c - +2 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, weak-willed A: high MP 1, forlorn, divine attributes, iridescent scales 1, clever 1, persistent drain a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 club f - a +1 dagger of protection (weapon) Armour c - a +2 scale mail (worn) Jewellery j - an amulet of magic regeneration R - a ring of resist corrosion Scrolls b - 2 scrolls of teleportation d - a scroll of fog Potions g - a potion of curing {unknown} l - 2 potions of might Skills: + Level 4.4 Fighting - Level 2.6 Armour - Level 1.0 Spellcasting - Level 1.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 32% N/A 43% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 8% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4792 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) Your health recovers twice as slowly from being drained. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 whip; 2 stones k - a scroll labelled GOKUNN CAIPYUR Your hearing returns. Things that are here: a +0 whip; 2 stones You open the door. There is an open door here. Key pressed, stopping explore. l - 3 metallic pink potions You see here a frilled lizard skeleton. You see here a +0 vampiric dagger. Key pressed, stopping explore. No target in view! No target in view! As you read the scroll labelled LIPLUVE BEME, it crumbles to dust. It is a scroll of identify. d - a scroll of fog As you read the scroll labelled NEEGAC FIWANN, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The air fills with toxic fumes! As you read the scroll labelled GOKUNN CAIPYUR, it crumbles to dust. It was a scroll of poison. It was a potion of might. You feel very mighty all of a sudden. It was a potion of mutation. You feel extremely strange. You begin to recover more slowly from draining effects. Iridescent scales grow over part of your body. You feel clever. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.># #.###....#....~~....~~~ ..## #§§.§§#§§#...~~≈≈~..... #.# #§§#§§#§....~~.~≈~~≈... #.# #§§§#§#§....~..≈≈≈≈.~~. #.# #§§§§§§§.....~~≈≈≈~≈≈~~ #.# #§§§§§§#....~§.~≈≈<≈~~. #.# #§§§§§§##..§§§~.~.~~... #.# #§§#§§§##§§§§§~~~.~.... #.# #§§§§§@§§§§§§§~~~.....~ #.# #§§#§§§§§#§§§§....[~~~≈ #.#########÷##################### #...........# ############# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, 2 | scrolls of teleportation, a +2 scale mail; and the | following spell memorised: Slow; and the following spells | available to memorise: Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 4/4 176 | D:1 | Reached skill level 4 in Fighting 189 | D:1 | Reached XP level 2. HP: 23/27 MP: 5/5 1192 | D:1 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1192 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1192 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1193 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, minmay_box_of_dots Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.4 Armour | | 2.6 Spellcasting | | 1.0 Hexes | | 1.7 Action || total ---------------------------++------- Melee: Club || 42 Dagger || 60 Use: Scroll || 5 Potion || 2 Armour: Scale mail || 110 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1207 | 1207 | 0 | 0 | 1023 | 1 | 1207.0 | Dungeon | 1207 | 1207 | 0 | 0 | 1023 | 1 | 1207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts