Dungeon Crawl Stone Soup version 0.33-a0-1153-g804bde4694 (webtiles) character file. Game seed: 3970074997435289377 3 nuzel the Chucker (level 1, -2/15 HPs) Began as a Demigod Wanderer on Mar 30, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (46 turns). nuzel the Chucker (Demigod Wanderer) Turns: 46, Time: 00:00:07 Health: -2/15 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 4/4 EV: 10 Int: 11 God: Gold: 4 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . c - +0 sling rCold . . . (no offhand) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +2 dagger c - a +0 sling (weapon) Missiles d - 8 boomerangs Armour f - a +0 robe (worn) Scrolls e - a scroll of fear Potions b - a potion of invisibility Skills: + Level 0.8 Fighting - Level 1.7 Ranged Weapons - Level 2.6 Throwing - Level 1.0 Armour - Level 1.7 Stealth - Level 1.0 Spellcasting - Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5947 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History An endoplasm comes into view. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal barely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal barely misses you. The endoplasm freezes you. You are frozen. The jackal barely misses you. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The endoplasm barely misses you. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 12 damage, and have 3/15 hp. An endoplasm is nearby! An endoplasm is nearby! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm hits you but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... ..... .. ...# ... #...###.. # ...#... # ## #.#..# # ###..####.#.############ ......J......).......... #†@..........##.### #...##.#.##..####.... .....####......## ##... ...# #......### #... #. #.#..### #... . ......# #... ......## #... ........# #... ......... #.. You could see an endoplasm. Vanquished Creatures A jackal (D:1) A kobold (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +2 dagger, a | potion of invisibility, a +0 sling, 8 boomerangs, a scroll | of fear, a +0 robe. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 46 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 26 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 26 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts