Dungeon Crawl Stone Soup version 0.33-a0-1176-g74edd5530c (webtiles) character file. Game seed: 2616262214419584743 1 nuzel the Chiller (level 1, 16/16 HPs) Began as a Demigod Wanderer on Mar 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (79 turns). nuzel the Chiller (Demigod Wanderer) Turns: 79, Time: 00:00:13 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 13% Magic: 4/4 EV: 10 Int: 13 God: Gold: 9 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 spear rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of flame (7) Potions c - a potion of heal wounds e - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 1.8 Polearms + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 2.7 Ice Magic + Level 1.7 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 28% 1d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 7% N/A 34% 3 Hailstorm Conj/Ice 4% 3d5 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5913 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You now have 15/24 hp. You are too berserk! You are too berserk! You start resting. You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are too berserk! You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 10/16 hp. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. You now have 16/24 hp. You aren't carrying any scrolls. Unknown command. You start resting. You feel yourself speed up. You start resting. Your transformation is almost over. HP restored. You aren't carrying any scrolls. You recover from your berserk rage. You feel less wooden. Your +0 leather armour unmelds from your body. You now have 9 gold pieces. A bat and a quokka come into view. You now have 16/16 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .# ##########.# ....br.....#### #@......# #. ###.#..##.# #.#####...#..##. ... ##................ ... #..#####.####.#### .... ##..#####.####.# .....#..............# .....##........####.# ................... You could see a quokka (asleep) and a bat. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 spear, a wand | of flame (7), a potion of heal wounds, a +0 leather armour; | and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour, | Hailstorm. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 79 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic Action || total ---------------------------++------- Melee: Spear || 5 Use: Potion || 2 Armour: Leather armour || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 33 | 40 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 33 | 40 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts