nuzel Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 14, D:1) a +0 plate armour a rat corpse (skeletalised by now) (3, 15, D:1) a bat corpse (skeletalised by now) (6, -2, D:1) a staff of fire (7, 5, D:1) a bat skeleton (9, 26, D:1) a +0 short sword (11, 13, D:1) a +0 dagger a goblin skeleton (11, 14, D:1) a +0 dagger (20, 18, D:1) a frilled lizard skeleton a rat skeleton (21, 23, D:1) a +0 whip (22, 21, D:1) a +0 robe (23, -2, D:1) a bat skeleton (24, -5, D:1) a hobgoblin skeleton (27, -9, D:1) a +0 leather armour (48, 9, D:1) 6 stones (48, 17, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Nirejed's Jewellery Emporium a +6 ring of strength (unknown) (468 gold) a ring of poison resistance (unknown) (260 gold) the ring of the Jumping Gods {*Slow rPois rF+ rN+++ Stlth-} (652 gold) [ring of protection from fire] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. a ring of poison resistance (unknown) (260 gold) a blade talisman (390 gold) a ring of fire (unknown) (325 gold) (6, 21, D:2) 3 poisoned darts (6, 22, D:2) a +0 plate armour (6, 37, D:2) a +0 robe (8, 39, D:2) 8 gold pieces (8, 40, D:2) a scroll of identify (8, 41, D:2) a scroll of enchant weapon (9, 39, D:2) a stone (9, 40, D:2) a +0 ring mail (9, 41, D:2) a potion of curing (10, 39, D:2) 2 scrolls of teleportation (10, 40, D:2) a +0 dagger (10, 41, D:2) 2 gold pieces (13, 35, D:2) a flux talisman (15, 0, D:2) a +0 spear (21, 13, D:2) an adder skeleton (21, 17, D:2) a bat skeleton (21, 31, D:2) a +0 dagger (22, 30, D:2) a stone (31, 10, D:2) a +0 leather armour (35, 19, D:2) a frilled lizard skeleton (35, 27, D:2) a potion of heal wounds (43, 23, D:2) a +0 mace a +0 scale mail (45, 18, D:2) a +0 spear (53, 0, D:2) a ball python skeleton Level 3 of the Dungeon (7, -4, D:3) 2 gold pieces