Dungeon Crawl Stone Soup version 0.33-a0-1189-g0c5ade9840 (webtiles) character file. Game seed: 16605230717791339916 2 nuzel the Vexing (level 1, 0/15 HPs) Began as a Demigod Wanderer on Apr 1, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (147 turns). nuzel the Vexing (Demigod Wanderer) Turns: 147, Time: 00:00:10 Health: 0/15 AC: 3 Str: 13 XL: 1 Next: 26% Magic: 4/4 EV: 10 Int: 14 God: Gold: 11 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions b - a potion of berserk rage Skills: + Level 0.6 Fighting - Level 1.7 Throwing - Level 1.0 Armour - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 1.7 Conjurations - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 10% 2d4 19% 2 Sigil of Binding Hex 8% N/A 26% 3 Static Discharge Conj/Air 6% 3-4/arc 28% 2 Cause Fear Hex 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11843 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal completely misses you. You take 3 damage, and have 2/15 hp. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... ##### .... #hK #h# #@# #$# #.# #.# #.# #.# # #.# .##.#.#.#### .......>...# You could see 2 jackals and a kobold. Vanquished Creatures A jackal (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a potion | of berserk rage, a +0 robe, a +0 cloak; and the following | spell memorised: Slow; and the following spells available | to memorise: Searing Ray, Sigil of Binding, Static | Discharge, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 147 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, ebering_dispersal_statue_hall, minivault_24, minmay_misc_feat_room D:2: layout_basic, basic_altar, uniq_jessica Action || total ---------------------------++------- Melee: Club || 30 Armour: Robe || 30 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 78 | 2 | 77.5 | Dungeon | 155 | 155 | 0 | 0 | 78 | 2 | 77.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts D:2: 49 daAuts