Dungeon Crawl Stone Soup version 0.33-a0-1283-gbf7406bced (webtiles) character file.

Game seed: 5650779635416477469

3 nuzel the Firebug (level 1, 3/15 HPs)
             Began as a Demigod Wanderer on Apr 6, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:09 (254 turns).

nuzel the Firebug (Demigod Wanderer)                 Turns: 254, Time: 00:00:10

Health: 3/15       AC:  3    Str: 11    XL:     1   Next: 33%
Magic:  4/4        EV: 10    Int: 17    God:    
Gold:   14         SH:  0    Dex: 12    Spells: 1/2 levels left

rFire   . . .        a - +0 dagger
rCold   . . .        (no offhand)
rNeg    . . .        c - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            d - +0 pair of gloves
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: high MP 1, forlorn, divine attributes
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 14 gold pieces.

Inventory:

Hand Weapons
 a - a +0 dagger (weapon)
Armour
 c - a +0 robe (worn)
 d - a +0 pair of gloves (worn)
Potions
 b - a potion of haste


   Skills:
 + Level 0.8 Fighting
 - Level 1.0 Throwing
 - Level 1.0 Armour
 - Level 1.0 Stealth
 - Level 1.0 Spellcasting
 - Level 1.7 Conjurations
 - Level 2.6 Fire Magic
 - Level 1.0 Evocations


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
f - Foxfire               Conj/Fire      32%        2x1d5     9%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Apportation              Tloc           0%         N/A       22%         1
 Scorch                   Fire           18%        2d5       11%         2
 Momentum Strike          Conj/Tloc      6%         3d8       22%         2
 Static Discharge         Conj/Air       6%         3-4/arc   22%         2
 Jinxbite                 Hex            0%         N/A       32%         2
 Forge Blazeheart Golem   Fire/Frge      5%         N/A       77%         4
 Alistair's Intoxication  Alch           0%         N/A       99%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)         Zot: 5746


Innate Abilities, Weirdness & Mutations

You have an increased reservoir of magic. (+10% MP)
You shall have no god before yourself.
Your divine heritage dramatically boosts your attributes as you level up.

Message History

You are too injured to fight recklessly!
You take 4 damage, and have 4/15 hp.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
There are monsters nearby!
There are monsters nearby!
You are too injured to fight recklessly!
You barely miss the goblin.
The goblin is severely wounded.
The bat closely misses you. The goblin hits you but does no damage.
You hit the goblin but do no damage.
The goblin is severely wounded.
The bat hits you but does no damage. The bat hits you.
* * * LOW HITPOINT WARNING * * *
The goblin closely misses you.
You hit the goblin.
You kill the goblin!
The bat closely misses you.
The bat barely misses you.
Things that are here:
a +0 club; a goblin corpse
The bat barely misses you. The bat hits you.
* * * LOW HITPOINT WARNING * * *
The bat hits you but does no damage.
The bat attacks as it pursues you! The bat hits you but does no damage.
The bat misses you.
You take 1 damage, and have 3/15 hp.
The bat hits you but does no damage. The bat hits you.
* * * LOW HITPOINT WARNING * * *
You take 1 damage, and have 3/15 hp.
You hit the bat.
The bat is severely wounded.
The bat closely misses you.
You aren't carrying any scrolls.
Okay, then.
The bat barely misses you.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

##.....###.......#.#..........##
 ##ß.ß##.........#.#....#########
  ##'##..#########.#....#   ###..
   #.†..###.   ....#....#     #.#
   ###### #.########)...#      .#
          #.............#      .#
           #............#      .#
         ####...b.......#
         #......@..........
         #.####............
              #.##...#......
              #.###.....###.
              ### ..#####
                   ##


You could see a bat.

Vanquished Creatures
  2 goblins (D:1)
  A rat (D:1)
3 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | nuzel the Demigod Wanderer began the quest for the Orb.
     0 | D:1      | nuzel set off with the following items: a +0 dagger, a
                  | potion of haste, a +0 robe, a +0 pair of gloves; and the
                  | following spell memorised: Foxfire; and the following
                  | spells available to memorise: Scorch, Momentum Strike,
                  | Static Discharge, Forge Blazeheart Golem.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 4/4
   254 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      lightli_arrival_maybe_door_vault, layout_rooms,
          hellmonk_ecumenical_altar_leap_of_faith, serial_co_window_serial,
          co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a,
          co_window_paths_b, co_window_paths_b, co_window_corner_a,
          co_window_unsneaky_path_e, co_window_corner_b,
          co_window_of_opportunity_c, co_window_of_opportunity_b,
          co_window_2corner, co_window_of_opportunity_b, co_window_corner_b,
          co_window_4corner_a, dk_noncrumbling_4

Action                     || total
---------------------------++-------
  Melee: Dagger            ||    23
 Armour: Robe              ||    21
  Dodge: Dodged            ||    21

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    254 |    254 |      0 |      0 |    213 |   1 |  254.0 |
       Dungeon |    254 |    254 |      0 |      0 |    213 |   1 |  254.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 254 daAuts