Dungeon Crawl Stone Soup version 0.33-a0-1283-gbf7406bced (webtiles) character file. Game seed: 4157554773517908610 4 nuzel the Ducker (level 1, 0/15 HPs) Began as a Demigod Wanderer on Apr 6, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (150 turns). nuzel the Ducker (Demigod Wanderer) Turns: 150, Time: 00:00:12 Health: 0/15 AC: 5 Str: 10 XL: 1 Next: 46% Magic: 5/5 EV: 11 Int: 16 God: Gold: 5 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +2 leather armour (worn) Wands b - a wand of polymorph (7) Scrolls c - a scroll of fog e - a scroll of identify {unknown} Potions f - a potion of cancellation {unknown} Skills: + Level 0.7 Fighting - Level 1.0 Armour - Level 2.6 Dodging * Level 0.4 Unarmed Combat - Level 1.7 Spellcasting - Level 1.7 Summonings - Level 1.7 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 28% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 7% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5849 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You take 1 damage, and have 13/15 hp. You closely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You take 2 damage, and have 11/15 hp. You hit the goblin. You kill the goblin! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You take 5 damage, and have 7/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/15 hp. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ##.######.###.....# ##.## ##.#### #.## ##.# ##.## ##..####### ##.###.#.......# #†.#.########.# .#.#### #...## #.## .......##..## #... #.....@...# #### ....##J###.# # ... #.# ..### #.. ### #. #### ... # #####. #...#. #.<.'. #...#. You could see an endoplasm. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a wand | of polymorph (7), a scroll of fog, a +2 leather armour; and | the following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Call Canine | Familiar. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 150 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 34 Stab: Sleeping || 1 Armour: Leather armour || 21 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 104 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 104 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts