Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 16231672502069071839 0 nuzel the Covered (level 1, 0/14 HPs) Began as a Demigod Wanderer on Apr 26, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (10 turns). nuzel the Covered (Demigod Wanderer) Turns: 10, Time: 00:00:06 Health: 0/14 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +2 hand axe rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Scrolls c - a scroll of silence Skills: + Level 0.0 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 1.0 Dodging - Level 1.7 Stealth - Level 1.0 Spellcasting - Level 1.0 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 8% 2d5 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5988 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Will you be the one to retrieve the marvelous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 pair of gloves, a scroll of silence, a +0 robe; and the following spell memorised: Sandblast; and the following spells available to memorise: Passwall. Don't forget about skills A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. An endoplasm, a goblin, a kobold, a rat and a bat come into view. Found 6 gold pieces. Found a glowing coppery potion. The endoplasm quivers. The endoplasm freezes you. You are frozen. You take 5 damage, and have 9/14 hp. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You take 3 damage, and have 6/14 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ## ..# #.########..# #.......#...###. ######.@........ #######....J..##### .................. ..........#.##..... ..$............##.. ..........##b... . ........... ..... K.........r....!.. .g...############ You could see an endoplasm and a bat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +2 hand axe, a +0 | pair of gloves, a scroll of silence, a +0 robe; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 10 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, ebering_ecumenical_altar_mist, hangedman_glass_teeth Action || total ---------------------------++------- Melee: Hand axe || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 3 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 3 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 10 daAuts