Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 18293610160149445512 0 nuzel the Charlatan (level 1, 7/16 HPs) Began as a Demigod Wanderer on Apr 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (17 turns). nuzel the Charlatan (Demigod Wanderer) Turns: 17, Time: 00:00:06 Health: 7/16 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 11 God: Gold: 0 SH: 4 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . c - +0 buckler rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Wands b - a wand of iceblast (2) (quivered) Potions d - a potion of haste Skills: + Level 1.0 Fighting - Level 2.6 Polearms - Level 1.0 Shields - Level 4.5 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5983 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hobgoblin hits you. A rat comes into view. You take 1 damage, and have 15/16 hp. You hit the hobgoblin. The hobgoblin is severely wounded. A dart slug comes into view. The hobgoblin hits you. The frilled lizard misses you. You take 2 damage, and have 13/16 hp. You closely miss the hobgoblin. The hobgoblin is severely wounded. A quokka comes into view. You block the quokka's attack. A rat comes into view. The frilled lizard bites you. The hobgoblin hits you but does no damage. You take 3 damage, and have 10/16 hp. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. A giant cockroach comes into view. The quokka misses you. The hobgoblin hits you but does no damage. The quokka bites you. The frilled lizard barely misses you. The giant cockroach moves out of view. You take 3 damage, and have 7/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# . . . #. #. #.####w #.....# #.g.r##.# #gllrr# ##r# ####.@# ####....#### ######.§..[)....... #.....§....######## #<....§.#### #>....### #....§# ####### You could see a dart slug, 2 quokkas, a hobgoblin, a goblin and 2 frilled lizards. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 spear, a wand | of iceblast (2), a +0 buckler, a potion of haste, a +0 | leather armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 17 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, ebering_dispersal_statue_hall, minmay_vboxes Action || total ---------------------------++------- Melee: Spear || 3 Armour: Leather armour || 6 Dodge: Dodged || 3 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 8 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 8 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 17 daAuts