Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 12556065035583981437 28 nuzel the Ducker (level 2, 0/24 HPs) Began as a Demigod Wanderer on Apr 26, 2025. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (753 turns). nuzel the Ducker (Demigod Wanderer) Turns: 753, Time: 00:00:45 Health: 0/24 AC: 6 Str: 14 XL: 2 Next: 75% Magic: 6/6 EV: 12 Int: 11 God: Gold: 80 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +3 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - a throwing net Armour d - a +3 leather armour (worn) Jewellery e - an amulet of reflection Wands b - a wand of polymorph (3) Scrolls h - a scroll of teleportation i - a scroll of noise Potions c - a potion of lignification g - a potion of resistance Skills: + Level 2.1 Fighting - Level 4.5 Dodging - Level 1.1 Spellcasting - Level 1.2 Ice Magic - Level 1.1 Evocations - Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 12% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 38% 1 Jinxbite Hex 0% N/A 52% 2 Frozen Ramparts Ice 6% 1d1 58% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11245 Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 60% to hit) You throw a javelin. The javelin closely misses Terence. The bat hits you but does no damage. Terence misses you. The bat barely misses you. Terence hits you with a +0 hand axe. You hit Terence. Terence is heavily wounded. The bat closely misses you. Terence hits you but does no damage. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. The bat barely misses you. Terence hits you with a +0 hand axe. You take 3 damage, and have 11/24 hp. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. The bat closely misses you. You take 2 damage, and have 9/24 hp. You hit Terence but do no damage. Terence is heavily wounded. The bat closely misses you. x2; Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. The bat barely misses you. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. The bat barely misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" ## #. # #. # #.##. .# .(r .. #@###.# #.@.b.# #..####.# .# #.......# ## .### ##'###### #. .. . ##...## #. .# # ##.....## #.###.# # ##.......## #..#.. # #.........####....#### +.........+........... You could see Terence, a bat and a rat. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 giant cockroaches (D:2) 4 hobgoblins 3 ball pythons A bat (D:2) 2 endoplasms A frilled lizard (D:1) 3 goblins (D:2) A quokka (D:2) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a wand | of polymorph (3), a potion of lignification, a +2 leather | armour; and the following spell memorised: Freeze; and the | following spells available to memorise: Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 281 | D:2 | Reached XP level 2. HP: 9/23 MP: 6/6 739 | D:2 | Noticed Terence 752 | D:2 | HP: 1/24 [Terence/+0 hand axe (2)] 753 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.1 Dodging | | 4.5 Spellcasting | | 1.1 Ice Magic | | 1.2 Evocations | | 1.1 Shapeshifting | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 130 Throw: Javelin || 2 Use: Scroll || 5 Armour: Leather armour || 73 Dodge: Dodged || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 753 | 753 | 0 | 0 | 536 | 2 | 376.5 | Dungeon | 753 | 753 | 0 | 0 | 536 | 2 | 376.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 598 daAuts D:1: 155 daAuts