Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 12775058261189524151 1 nuzel the Apothecary (level 1, 6/15 HPs) Began as a Demigod Wanderer on Apr 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (19 turns). nuzel the Apothecary (Demigod Wanderer) Turns: 19, Time: 00:00:04 Health: 6/15 AC: 2 Str: 11 XL: 1 Next: 13% Magic: 4/4 EV: 9 Int: 15 God: Gold: 0 SH: 4 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . c - +0 buckler rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 4 javelins (quivered) f - 3 curare-tipped darts Armour c - a +0 buckler (worn) e - a +0 robe (worn) Potions d - a potion of curing Skills: + Level 0.3 Fighting - Level 1.7 Throwing - Level 1.0 Stealth - Level 2.6 Shields - Level 1.0 Spellcasting - Level 2.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Poisonous Vapours Alch/Air 16% 1d1 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 3% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5980 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A jackal is nearby! A jackal comes into view. The jackal barks! A jackal comes into view. x2 The jackal barks! You block the jackal's attack. The jackal barks! You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. x2 You take 4 damage, and have 10/14 hp. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. You block the jackal's attack. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal completely misses you. The jackal bites you. You block the jackal's attack. You take 1 damage, and have 10/15 hp. You hit the jackal. The jackal is heavily wounded. The jackal bites you. x3 You take 4 damage, and have 6/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .(..........<# #ß#####.###### #.# #.# #.# #.# # #.# #.#h## #.h@.# #.h### #...! ##... #... #... ##.. ### You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, 4 | javelins, a +0 buckler, a potion of curing, a +0 robe, 3 | curare-tipped darts; and the following spell memorised: | Poisonous Vapours; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 19 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, minmay_misc_feat_secret_circle Action || total ---------------------------++------- Melee: Dagger || 6 Armour: Robe || 8 Dodge: Dodged || 4 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 8 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 8 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts