Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 16309930851250722144 0 nuzel the Chiller (level 1, 17/17 HPs) Began as a Demigod Wanderer on Apr 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). nuzel the Chiller (Demigod Wanderer) Turns: 0, Time: 00:00:02 Health: 17/17 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 6/6 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of teleportation Skills: + Level 1.7 Fighting + Level 2.6 Spellcasting + Level 1.0 Forgecraft + Level 3.6 Ice Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 44% 1d6 6% 1 Kinetic Grapnel Frge 16% 1d4 19% 1 Frozen Ramparts Ice 22% 1d4 19% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 21% 2 Launch Clockwork Bee Frge 4% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, nuzel the Demigod Wanderer. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a dagger. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 leather armour, 2 scrolls of teleportation; and the following spells available to memorise: Freeze, Kinetic Grapnel, Frozen Ramparts, Ensorcelled Hibernation, Launch Clockwork Bee. Don't forget about skills Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... .######## ....###........ ...#........... ..#............ #............. #...)......... #.........# #....@# #.......# #.......... ...#........#.. ....##....##.. .... .####. .. ... . .. . .. .. ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a +0 | leather armour, 2 scrolls of teleportation; and the | following spells available to memorise: Freeze, Kinetic | Grapnel, Frozen Ramparts, Ensorcelled Hibernation, Launch | Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_cross, serial_shops, shop, minmay_hexomino_c4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+