Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 4005091018258321118 2 nuzel the Ducker (level 1, 0/16 HPs) Began as a Demigod Wanderer on Apr 29, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (60 turns). nuzel the Ducker (Demigod Wanderer) Turns: 60, Time: 00:00:05 Health: 0/16 AC: 3 Str: 13 XL: 1 Next: 20% Magic: 4/4 EV: 10 Int: 13 God: Gold: 0 SH: 4 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . c - +0 buckler rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 3 throwing nets (quivered) Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Potions d - a potion of lignification Skills: + Level 1.2 Fighting - Level 1.0 Throwing - Level 2.6 Dodging - Level 1.0 Stealth - Level 1.7 Shields - Level 1.0 Spellcasting - Level 1.0 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 12% 1d4 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 3% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5938 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You take 1 damage, and have 13/16 hp. You hit the jackal. The jackal is moderately wounded. The jackal bites you. x2 You take 4 damage, and have 9/16 hp. You hit the jackal. The jackal is heavily wounded. There are monsters nearby! There are monsters nearby! You block the jackal's attack. The jackal closely misses you. A kobold comes into view. It is wielding a +0 dagger. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 8/16 hp. You barely miss the jackal. The jackal is heavily wounded. The kobold shouts! The jackal completely misses you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You block the jackal's attack. The jackal misses you. The jackal barely misses you. You take 2 damage, and have 6/16 hp. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You block the jackal's attack. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! The kobold throws a stone. The stone hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The jackal barely misses you. The kobold closely misses you. The jackal bites you. You die... ##########.#### #.....h@K...... #.###.####^.### #)###################### #.#.#h#p#T#B#x#f#e#M#Q#H #.###################### #.'..................... ######################## #R#j#g#6#9#n#K#p#F#V#i ###################### You could see a jackal and a kobold. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, 3 | throwing nets, a +0 buckler, a potion of lignification, a | +0 leather armour; and the following spell memorised: | Kinetic Grapnel; and the following spells available to | memorise: Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 2 | D:1 | Noticed a minotaur 2 | D:1 | Noticed a merfolk 4 | D:1 | Noticed an oni 4 | D:1 | Noticed a draconian 6 | D:1 | Noticed a dwarf 6 | D:1 | Noticed a naga 8 | D:1 | Noticed an armataur 8 | D:1 | Noticed a spriggan 10 | D:1 | Noticed a tengu 10 | D:1 | Noticed a vampire 12 | D:1 | Noticed a barachi 14 | D:1 | Noticed an elf 14 | D:1 | Noticed a demigod 16 | D:1 | Noticed a vine stalker 18 | D:1 | Noticed an octopode 18 | D:1 | Noticed a ghoul 20 | D:1 | Noticed a formicid 20 | D:1 | Noticed a gargoyle 22 | D:1 | Noticed a troll 22 | D:1 | Noticed a demonspawn 24 | D:1 | Noticed a human 26 | D:1 | Noticed a felid 28 | D:1 | Noticed a djinni 60 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring, serial_shops, shop, roderic_lattice_a Action || total ---------------------------++------- Melee: Dagger || 18 Armour: Leather armour || 19 Dodge: Dodged || 11 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 33 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 33 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts