Dungeon Crawl Stone Soup version 0.34-a0-24-g86e90a63c3 (webtiles) character file. Game seed: 1913035629548371313 49 nuzel the Magician (level 3, 1/30 HPs) Began as a Demigod Wanderer on May 1, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:22 (1684 turns). nuzel the Magician (Demigod Wanderer) Turns: 1684, Time: 00:01:23 Health: 1/30 AC: 3 Str: 16 XL: 3 Next: 32% Magic: 10/10 EV: 10 Int: 14 God: Gold: 110 SH: 0 Dex: 14 Spells: 9/9 levels left rFire . . . a - +0 hand axe rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + L - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (1 -> -1), flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles b - 7 boomerangs (quivered) Armour d - a +0 leather armour (worn) Jewellery L - a ring of flight (worn) Scrolls c - a scroll of fear f - a scroll of vulnerability Potions h - a potion of attraction Skills: + Level 2.9 Fighting - Level 1.0 Axes - Level 1.7 Throwing - Level 1.0 Armour - Level 1.0 Dodging - Level 3.6 Spellcasting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 26% 1 Soul Splinter Necr 8% N/A 26% 1 Grave Claw Necr 4% 2d7 36% 2 Mercury Arrow Conj/Alch 4% 2d5 36% 2 Static Discharge Conj/Air 4% 3-4/arc 36% 2 Launch Clockwork Bee Frge 2% N/A 58% 3 Eringya's Surprising Cr Summ 2% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16281 Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You hit the adder. The adder is heavily wounded. You hit the quokka but do no damage. The adder bites you. The quokka misses you. The adder closely misses you. You take 1 damage, and have 12/30 hp. You hit the adder. The adder is almost dead. You hit the quokka. The quokka bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You take 6 damage, and have 6/30 hp. You closely miss the adder. The adder is severely wounded. You miss the quokka. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/30 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..####.## #........ #.......## ..........## ...........# #....r#...## #. ###.....cS...## #..... ........@....### #.##..###.............. #[##.[..#.....?........ ##.##.##...>.........### ..##.# ##..(........# #.##>####.......)...# #.##......∩.........# #...................# ##.##..........####### You could see a centaur, an adder and a quokka. Vanquished Creatures An adder (D:2) 2 dart slugs 2 ribbon worms (D:3) 4 endoplasms 3 giant cockroaches 3 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons 5 bats 2 frilled lizards 3 goblins 5 kobolds (D:2) 3 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 hand axe, 7 | boomerangs, a scroll of fear, a +0 leather armour; and the | following spells available to memorise: Freeze, Soul | Splinter, Grave Claw, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 7/7 71 | D:1 | Reached skill level 1 in Fighting 191 | D:1 | Reached XP level 2. HP: 21/23 MP: 9/9 960 | D:2 | HP: 1/25 [constriction (1)] 1277 | D:2 | Reached XP level 3. HP: 25/30 MP: 10/10 1645 | D:3 | Found Pihia's Antique Armour Emporium. 1677 | D:3 | Noticed a centaur 1683 | D:3 | HP: 1/30 [adder (3)] 1684 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring D:2: layout_loops_ring D:3: kennysheep_six_static_rooms, layout_rooms, tgw_trog, serial_shops, shop, uniq_grinder, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.9 Axes | | 1.0 Throwing | | 1.7 Armour | | 1.0 Dodging | | 1.0 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Hand axe || 140 Throw: Boomerang || 1 Use: Scroll || 6 Potion || 2 Armour: Leather armour || 160 Dodge: Dodged || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1701 | 17 | 0 | 1332 | 3 | 572.7 | Dungeon | 1718 | 1701 | 17 | 0 | 1332 | 3 | 572.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 865 daAuts D:1: 709 daAuts D:3: 143 daAuts