Dungeon Crawl Stone Soup version 0.34-a0-24-g86e90a63c3 (webtiles) character file. Game seed: 17971156761881852157 21 nuzel the Chucker (level 2, 24/24 HPs) Began as a Demigod Wanderer on May 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (757 turns). nuzel the Chucker (Demigod Wanderer) Turns: 757, Time: 00:00:38 Health: 24/24 AC: 5 Str: 16 XL: 2 Next: 48% Magic: 7/7 EV: 10 Int: 11 God: Gold: 47 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +1 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 6 javelins (quivered) f - a curare-tipped dart Armour c - a +1 pair of boots (worn) e - a +0 leather armour (worn) Potions d - a potion of attraction Skills: + Level 2.1 Fighting - Level 2.6 Throwing - Level 1.0 Dodging - Level 1.0 Stealth - Level 1.7 Spellcasting - Level 1.7 Forgecraft - Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 16% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 4% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5216 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal bites you. The jackal barely misses you. You take 1 damage, and have 20/24 hp. You hit the jackal. You kill the jackal! Things that are here: a jackal corpse; a jackal corpse Found 4 stones. You see here 4 stones. Found a stone staircase leading down. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. As you open the door, it creaks loudly! Found a scroll labelled OLUOMUL IDDAUSM. There is an open door here. g - a scroll labelled OLUOMUL IDDAUSM There is an open door here. You see here a rat corpse. Done exploring. Done exploring. Done exploring. No target in view! As you read the scroll labelled OLUOMUL IDDAUSM, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .###### #.......#...##.#.#.##.# .# #.###..........#.#.##.# ## #.# #.#.#...#..#.#.##.# ## #.# #.#.#...#..#.#.##.# .# #.# #.#.#...#..#.#.##.# .# #.# #.#.#...#..#.#.##.# .# #####.# #...#...#....#.##.# .####...#########...#.####'#### ....+...........@......#PPPP.# #...#...##########.#####PPPP.# ###.#...# #.........#PPPP.# #.....# #.....#####.PPPP# ##....# #..)..# ##PPP## ####.# #.....# ##P## #.## #.....# #_# #..# #.....# ##.## ########.# #.....# ##...## There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) 4 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, 6 | javelins, a +0 pair of boots, a potion of attraction, a +0 | leather armour, a curare-tipped dart; and the following | spell memorised: Kinetic Grapnel; and the following spells | available to memorise: Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 52 | D:1 | Reached skill level 1 in Fighting 387 | D:1 | Reached XP level 2. HP: 22/23 MP: 7/7 757 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_basic, shapermc_ecumenical_altar_flowoftime Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Throwing | | 2.6 Dodging | | 1.0 Stealth | | 1.0 Spellcasting | | 1.7 Forgecraft | | 1.7 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Club || 85 Throw: Javelin || 3 Use: Scroll || 4 Stab: Sleeping || 2 Armour: Leather armour || 68 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 783 | 783 | 0 | 0 | 584 | 1 | 783.0 | Dungeon | 783 | 783 | 0 | 0 | 584 | 1 | 783.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 783 daAuts