Dungeon Crawl Stone Soup version 0.34-a0-24-g86e90a63c3 (webtiles) character file. Game seed: 2568459077392642 17 nuzel the Charlatan (level 2, 0/24 HPs) Began as a Demigod Wanderer on May 1, 2025. Slain by a kobold ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:17 (175 turns). nuzel the Charlatan (Demigod Wanderer) Turns: 175, Time: 00:00:17 Health: 0/24 AC: 3 Str: 12 XL: 2 Next: 30% Magic: 5/7 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +2 sling rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) Armour d - a +0 robe (worn) f - a +0 helmet (worn) Wands b - a wand of polymorph (4) Scrolls e - a scroll of identify {unknown} Potions c - a potion of haste Skills: + Level 2.0 Fighting - Level 2.6 Ranged Weapons - Level 1.0 Stealth - Level 1.7 Spellcasting - Level 1.0 Necromancy - Level 2.6 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 16% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11810 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sling bullet barely misses the adder. You feel sick. The adder misses you. You are too injured to fight recklessly! You take 2 damage, and have 7/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, chance to affect: 50%) A fragment of the adder's soul is dislodged from its body. The adder looks weaker. You feel sick. The adder bites you but does no damage. x2 Your soul wisp barely misses the adder. You take 1 damage, and have 6/16 hp. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder closely misses you. Your soul wisp touches the adder. The adder dies! Your Fighting skill increases to level 2! You have reached level 2! You feel sick. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 4/24 hp. You shoot a sling bullet. The sling bullet closely misses the kobold. You feel sick. You are no longer poisoned. The kobold hits you with a +0 club. You die... #..# #####..# # ......# .# #.....# .. #.....##.# #........ #.....# #....*# ###.#@# ... #.#K# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #†# #.#.. #######.## #.# You could see a kobold (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An orc (D:2) 2 giant cockroaches (D:2) A quokka (D:2) A bat (D:2) 2 kobolds (D:2) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +2 sling, a wand | of polymorph (4), a potion of haste, a +0 robe; and the | following spell memorised: Soul Splinter; and the following | spells available to memorise: Fugue of the Fallen. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 41 | D:1 | You fall into a shaft and drop 1 floor! 111 | D:2 | Reached skill level 1 in Fighting 174 | D:2 | Reached XP level 2. HP: 9/24 MP: 5/7 175 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Ranged Weapons | | 2.6 Stealth | | 1.0 Spellcasting | | 1.7 Necromancy | | 1.0 Evocations | | 2.6 Action || total ---------------------------++------- Fire: Sling || 56 Cast: Soul Splinter || 1 Armour: Robe || 29 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 82 | 2 | 94.0 | Dungeon | 188 | 188 | 0 | 0 | 82 | 2 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 146 daAuts D:1: 42 daAuts