Dungeon Crawl Stone Soup version 0.34-a0-36-g019d2f6b9b (webtiles) character file. Game seed: 18164073043796728320 0 nuzel the Digger (level 1, 0/16 HPs) Began as a Demigod Wanderer on May 5, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (14 turns). nuzel the Digger (Demigod Wanderer) Turns: 14, Time: 00:00:10 Health: 0/16 AC: 3 Str: 12 XL: 1 Next: 6% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Potions c - a potion of curing Talismans e - an inkwell talisman Skills: + Level 1.0 Fighting - Level 1.0 Throwing - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.6 Earth Magic - Level 1.7 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 20% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 10% 3d7 36% 3 Awaken Armour Erth/Frge 10% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5985 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The endoplasm hits you. The goblin hits you with a +0 club. You take 3 damage, and have 8/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you but does no damage. The endoplasm hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin misses you. The endoplasm hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin barely misses you. The endoplasm barely misses you. You hit the goblin. You kill the goblin! The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You take 1 damage, and have 8/16 hp. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/16 hp. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... # .# ##. #.. ##?.# ##...## ##.)J..## ##..@....## ##.........# ##....!.....# #.....~~~...### ##...~...~....# ##..~.<.~.### #$...~...~....# #.....~~~.....# ##..(.......### You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a +0 | pair of gloves, a potion of curing, a +0 robe, an inkwell | talisman; and the following spell memorised: Sandblast; and | the following spells available to memorise: Stone Arrow, | Awaken Armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 14 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic Action || total ---------------------------++------- Melee: Dagger || 10 Armour: Robe || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 1 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 1 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 14 daAuts